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Informazioni generali

Località: Hyderabad, Telangana, India 
  • Sede: Hyderabad
  • Stato:
  • Paese: India


ID del ruolo
206345
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Mobile - Slingshot Games (India)
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Siamo un team globale di creatori, narratori, tecnologi, creatori di esperienze, innovatori e molto altro ancora. Crediamo che giochi ed esperienze straordinarie partano da squadre tanto diverse quanto i giocatori e le community per cui lavoriamo. A Electronic Arts, l'unico limite è la tua immaginazione.

Role - Senior Game Designer - Economy
 Location – EA Hyderabad

We are a global team of creators, storytellers, technologists, experienced originators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

About EA India - Slingshot Games takes great pride in being one of the key studios for EA Mobile's strategic growth plans. Electronic Arts India, a technology company and video game developer in India, brings together experienced individuals from diverse backgrounds with a shared experience inspiring the world to play. We prioritize your well-being with our great compensation package and benefit programmes, including potential annual performance bonuses and stock awards, and premium healthcare for you and your loved ones. you can also take advantage of our vibrant and dynamic studio facility which includes relaxation spaces, games, and a cafeteria to refuel and recharge.

WE WANT YOUR BRAINS… PopCap is looking for brainy and skillful people with a passion for making the world's best games. What's in it for you? A super-fun environment, rewarding work, and lots of great perks. PopCap is looking for a Senior Game Designer to add to our Plants vs. Zombies franchise, creating, coordinating, and building onto our content and feature for our live operations Plants vs. Zombies 2. 

As designer, you will shape existing features, economy, content and new features for PvZ2. You will back up your plans using data & customer insights with the goal of growing engagement with core players through high-value features and meta-adjustment.

Responsibilities: 

  • Create engaging game features with strong economies for a mobile market to align and further product goals 
  • Build concise game design documentation for game content and features 
  • Assess and apply qualitative and quantitative feedback to improve game design and balance 
  • Design and lead the implementation of game features and systems with an eye for engagement, retention, monetization, and most importantly, what players want 
  • Work with a content designer to ensure that existing content pipelines are flowing smoothly and optimized for continued support 
  • Coordinate with artists, engineers, and other team members to ensure the smooth integration of design elements into the existing game 
  • Attend regular team meetings and contribute to the creative direction of the game 
  • You will work in a Co-Dev environment, reporting to the project stakeholders and the design lead 

What we're looking for: 

  • At least 2+ years of game design experience in a Casual mobile gaming company 
  • Deep understanding of economy balance and tuning 
  • A strength in the following areas: level design, feature design, economy design 
  • Experience and knowledge with data and using data to make changes to live designs/features 
  • Strong knowledge of game design principles, including mechanics, and level design 
  • Accomplished with writing clear and concise specs, user flows, and feature documentation 
  • Experience with mobile gaming and deep understanding of habit-creating core loops 

What we're hoping for: 

  • 2+ years of JAAS experience  
  • 2+ years of Google Sheets experience