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Informazioni generali

Località: Melbourne, Victoria, Australia 
  • Sede: Melbourne
  • Stato:
  • Paese: Australia


ID del ruolo
208150
Tipo di dipendente
Temporary Employee
Studio/Reparto
EA Mobile - Firemonkeys
Modalità di lavoro flessibile
Hybrid

Descrizione e requisiti

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Game Product Manager

Work Type: Full Time (12-month EA employee contract)

Location: Melbourne (no relocation or sponsorship available for this role)

Firemonkeys, Electronic Arts’ leading mobile games studio, located in Melbourne, Australia is home to the preeminent Sims’ experience on mobile, The Sims FreePlay. We are always looking for creative craftspeople to collaborate with. Your skills and curiosity will help expand the Sims FreePlay world that empowers our passionate players to create Sims experiences that are unique to them. If you want to work with a team that values your voice and growth, where you can inspire our corner of the globally recognized Sims’ universe, as well experiencing everything cosmopolitan Melbourne has to offer, read on!

We are looking for a Product Manager reporting to the Director of Product to define, market, and support our free-to-play mobile gaming portfolio. As a Product Manager at Electronic Arts, you'll collaborate with teams to support the development and optimization of mobile games. You'll gain hands-on experience in the mobile gaming industry, enhancing user engagement and drive growth. Main responsibilities include conducting market research, tracking performance metrics, and driving live operations. You will learn and contribute to the dynamic world of mobile gaming at EA.

Responsibilities

  • Research industry trends, competitor products, and player preferences to understand their features, monetization strategies, and market positioning
  • Analyze player data and game metrics to identify patterns, opportunities, and areas for improvement.
  • Support the development and maintenance of the Live Content roadmap including sales and marketing, ensuring alignment with the product goals.
  • Prepare presentations and reports for internal stakeholders to communicate product updates and performance.
  • Organize and participate in user testing sessions to gather feedback on game features and usability.
  • Help create and maintain detailed product documentation, including feature specifications and user stories.
  • Assist in tracking project timelines, deliverables, and dependencies to ensure timely completion of tasks.

Qualifications

  • 2+ years of experience in product management within consumer web, and e-commerce products
  • Experience using Excel (can perform complex functions) or BI tools (Power BI or Tableau) to build dashboards and produce insights
  • Experience in a B2C product management environment where your consumer is the priority
  • Games industry experience is desirable with Mobile expertise as a plus

What’s in it for you? 

We want EA to be the ultimate destination to make great content and experiences. Everything we’re doing here is about creating a culture, environment, and company where you can do the best work of your career – so there’s that. There’s also:

  • An employee assistance program, including coaching and therapy sessions to support your wellbeing
  • An inclusive parental leave policy that supports all parents and carers
  • 17.5% annual leave loading – yes, we’ll pay you extra to take a break!
  • Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary
  • Volunteer leave and charitable donation matching
  • A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses
  • Opportunities to unwind after a busy week with drinks and nibbles
  • A structured hybrid work model (minimum 3 days in office)
  • Quarterly team events (e.g. escape room, lawn bowls, paint and sip)
  • 2 Development Days (project and personal) every 6 weeks, including a Game Jam x end of year party week in December 
  • Unique Firemonkeys and Sims merch

We also offer access to our employee stock purchase program. 

 



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico con il nostro programma di benefit, concentrandoci sul benessere fisico, emotivo, finanziario, professionale e comunitario per supportare una vita equilibrata con ferie pagate e congedo per genitori, oltre che a giochi gratuiti e molto altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.