- Sede: Vancouver - Great Northern Way
- Stato:
- Paese: Canada
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Descrizione e requisiti
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what's forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.
At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.
Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.
With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.
We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
The Role: We are looking for an experienced Software Engineer to join our team. You will work with designers, production and other teams to implement a variety of technical features, improve workflows, and work on multiple experiences to create a high-quality, stable, and positive player experience. You will report to an Engineering Line Manager and we are considering on-site and hybrid working options.
Responsibilities:
Work with designers, engineers, and production to identify and implement improvements
Collaborate with and drive dependencies across different teams
Identify and address bugs and performance issues within experiences
Use a range of tools, including different development environments and programming languages when implementing features
Qualifications:
5+ years C++ programming experience
BSc in Computer Science or equivalent experience
Flexibility and desire to work on various types of features
Comfortable working in or picking up other languages like C# or Python
Comfortable working in a variety of development environments