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일반 정보

지역: Shanghai, Shanghai, China 
역할 ID
207918
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.


As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That's why we promote and support maintaining a healthy work-life balance.


You will be an essential part of the game development process and be involved in feature development, game delivery. You will report to a lead engineer or TD.


Job location: You will work in Shanghai.


Responsibilities:

  • Responsible for server functionality development.
  • Address and resolve bugs and live issues for mobile game.
  • Contribute to defining and developing tools for project testing, quality assurance, and release processes.
  • Collaborate with operations, testing teams, and external partners.
  • Assist in creating technical specifications and process documentation.
  • Participate in identifying server bottlenecks and optimization efforts.


Qualifications:

  • Bachelor's degree or higher in computer science or a related field.
  • 5 years or more of experience in game server development.
  • Proficiency in at least one of the following programming languages: Java, C/C++, or Go.
  • Familiarity with common algorithms and data structures.
  • Familiarity with Linux platform development.
  • Familiarity with source version control like Perforce or Git.
  • Understanding of network programming and protocols such as HTTP and WebSocket.
  • Proficiency in developing cache-database patterns.
  • Familiarity with a relational database such as MySQL, PostgreSQL, or Oracle.