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일반 정보

지역: Hyderabad, Telangana, India 
역할 ID
209348
근로자 유형
Regular Employee
스튜디오/부서
EA Mobile - Slingshot Games (India)
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Electronic Arts, India based in Hyderabad, is a sizeable 400 strong operation and is a key strategic location for the company. As EA's first label dedicated to purely digital games, EA Mobile creates games for mobile devices and online environments that deliver seamless play Anytime, Anywhere and on Any Mobile device. From Star Wars to Simpsons to Plants vs Zombies, EA Mobile houses some of the most beloved Mobile Game IP’s connecting a market of more than one billion casual and core gamers worldwide. We pride ourselves in delivering engaging, accessible, high-quality games to people of all skill levels and interests. 


At Slingshot Studio, we are on the hunt for enthusiastic and imaginative game builders & innovators  to spearhead the development of a next-generation mobile shooter within one of our most iconic franchises. This is your chance to immerse yourself in a dynamic and cutting-edge environment, collaborating with world-class teams and working alongside seasoned veterans of the genre. If you're eager to make a tangible impact and push the boundaries of mobile gaming, we invite you to be part of our team

We are looking for an accomplished Leader to join our Studio Team as ‘Associate /Art Director’. 

 

Role Overview: 

We are looking for a highly creative, hands-on Asc /Art Director with strong experience in Shooting titles to lead the visual direction of our new Project. In this role, you’ll shape the game’s artistic vision from the ground up, contribute directly to early concept development, and deliver visually compelling, gameplay-enhancing content.

This position integrates creative direction with production oversight and cross-functional collaboration. The Art Director will be responsible for defining and continuously evolving the visual vision of the game through a data-informed approach, particularly across gameplay elements. This role requires close partnership with producers, project managers, and cross-disciplinary leads to ensure a cohesive and engaging experience that aligns with player expectations.

 

Full Description:
We’re looking for a versatile and experienced Associate /Art Director with a strong foundation in visual storytelling and game art. You should be confident taking creative ideas from concept to completion, with a sharp eye for color, composition, and visual cohesion. A mix of talent, collaboration, and passion for great games is key to crafting memorable experiences—and if that sounds like you, we’d love to connect!

 

  • 5+ years of experience as an Asc/Art Director, Creative Director, or similar role in game development.
  • Strong portfolio with various art style demonstrating concepting, art direction, and shipped work—particularly in mobile or shooter titles.
  • Proficiency in industry-standard tools (Photoshop, 3ds Max, Maya, Unity, Substance Suite).
  • Experience in both 2D and 3D art direction, with a deep understanding of color theory, composition, and proportion.
  • Strong communication skills with the ability to align cross-functional teams around a shared vision.
  • Experience mentoring artists and fostering professional growth within a team.
  • Broad visual development knowledge across characters, environments, UI/UX, and VFX is plus.
  • Comfortable working with agile, iterative development pipelines and across global teams.
  • Proven ability to take a visual concept from idea to in-game implementation.
  • A passion for the craft of game art and a drive for continuous improvement.
  • A collaborative spirit, humility, and a strong sense of teamwork.
  • The ability to manage and balance quality with efficiency.
  • A track record of delivering high-impact, high-quality work that ships.

 

Key Responsibilities

  • Set and champion the art direction for the title, defining the visual style and tone in collaboration with fellow creative leads.
  • Concept and iterate on characters, weapons, environments, UI, and mood—through sketches, mood boards, paint-overs, and mock-ups.
  • Provide clear, actionable feedback by leveraging visual communication wherever possible.
  • Develop and maintain style guides, reference materials, and documentation to ensure visual consistency.
  • Collaborate closely with designers, engineers, and producers to balance visual fidelity with technical performance.
  • Review and evaluate in-game content to ensure a cohesive and immersive visual experience.
  • Present and articulate creative goals, milestones, and direction to stakeholders and internal teams.
  • Contribute to project planning, including timelines, staffing, and resource allocation.

 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.