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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
213071
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Associate Producer I - EA SPORTS™ FC 

 

Vancouver, Canada

 

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club! 


The EA SPORTS FC™ Companion app continues to expand with new mobile-first features and interactive experiences designed to deepen player engagement. These initiatives focus on delivering meaningful, high-quality experiences tailored specifically for mobile players within the FC ecosystem.

We’re looking for an Associate Producer I to help deliver these new experiences from early incubation through release. You will report to the Lead Producer and partner closely with Game Design, as well as the engineering, UX/XD, product, QA, and analytics teams.

This role is ideal for a producer who enjoys building new things in a live environment and thrives in ambiguity while driving clarity for the team.


What You'll Do:

  • Drive End-to-End Feature Delivery: Own day-to-day production for new Companion gameplay experiences — from early prototypes through polished, player-facing releases.
  • Translate Creative Vision into Execution Plans: Partner closely with Game Design to convert design intent into scoped milestones, sprint plans, and achievable deliverables.
  • Champion Iteration & Quality: Support rapid prototyping, playtesting, and refinement cycles to ensure ideas evolve into compelling, high-quality mobile experiences.
  • Manage Cross-Functional Alignment: Coordinate engineering, design, UX, QA, and product stakeholders to ensure clarity on scope, priorities, and dependencies.
  • Shape Emerging Initiatives and Translate Ideas into Actionable Plans: Help define problem spaces, bring structure to ambiguity, and shape ideas into actionable production plans.
  • Support Playtesting & Iteration: Help structure playtests, prototype reviews, and feedback loops to ensure fast learning cycles in a 0→1 environment.
  • Proactively Manage Risk: Identify timeline, UX, technical, and platform risks early and drive mitigation plans.
  • Drive Release Readiness: Coordinate QA validation, rollout strategy, telemetry checks, feature flag planning, and post-launch monitoring.
  • Communicate Clearly: Provide structured status updates, decision-ready summaries, and escalation transparency to leadership.


Qualifications:

  • 5+ years of production experience in games or consumer software, with experience shipping features end-to-end.

  • Experience working on mobile and/or live service products.

  • Demonstrated experience operating in early-stage or incubation-style development environments.

  • Strong understanding of Agile/Scrum practices and production tooling (e.g., Jira, Confluence).

  • Proven ability to coordinate cross-disciplinary teams and manage complex dependencies.

  • Clear, structured communication skills tailored to engineering, creative, and leadership audiences.

  • Passion for building engaging player experiences; familiarity with EA SPORTS FC or Ultimate Team is a plus.


Nice to Have:

  • Experience supporting rapid prototyping teams or experimental feature pods.

  • Familiarity with mobile release workflows, rollout strategies, and live telemetry validation.

  • Experience working closely with gameplay/system designers in feature incubation.


Why This Role Matters:

This role sits at the center of FC’s next evolution — helping define and deliver entirely new gameplay surfaces for millions of players worldwide. You’ll operate in a focused, high-ownership team where clarity, velocity, and smart iteration are key.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.