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일반 정보

지역: Montreal, Quebec, Canada 
역할 ID
210270
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Quality Verification
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

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We are looking to fill an Associate Quality Designer (AQD) role within the QVS organization, reporting to a Development Director within the QSP team, to help accomplish the quality strategy for content publishing.

QSP are responsible for the Quality Coverage surrounding publishing events of our products and services developed and released across multiple platforms our users engage with daily. You will work directly with our partners to verify the quality of the end to end-user experiences of content publishes, software updates, releases, promotions, sales and all future projects on how we publish content to our users.

This role will involve you carrying out quality verification on our web, consoles and software applications to the highest standard using both scripted and non scripted testing methods through manual and automated approaches. You will also proactively work on planning, documenting and preparing to implement our Quality Strategy ensuring any issues and/or risks are identified and addressed or reduced, while ensuring to be the voice of quality throughout.

Responsibilities 

  • Carrying out our testing strategies for our current products to verify content, marketing, user experiences and application releases while working with our partners to resolve bugs

  • Work in partnership with Quality Designers, Leads, Managers, and peers to improve our quality impact upstream in the development and content creation process

  • Use multiple testing methodologies (such as Agile) on features/tools as they are developed, while also becoming knowledgeable of both the content creation flow and development cycle

  • Use existing risk-based testing strategies within your area and apply established tactics towards introducing efficiency into how and where we test

  • Create task breakdown and estimates in early planning stages of releases while being the main driver for gathering design information and updates from partner and publishing teams

  • Use a Player First approach while thinking about the Quality our players receive. Be the voice of QUALITY

  • Work with other team members on issue reporting and ensuring close collaboration between our team and our partners

  • Perform the proposed testing approaches in the area assigned, and implement testing procedures within the said area to confirm expected vs actual results

  • Translate End-to-end player experiences into testing strategies 

Who you are

  • Team-oriented and can manage workload along with other projects

  • Player First - Ability to showcase how a feature/bug/change could positively or negatively be received, and what impact it may have on our users

  • Understand complex features/systems, how they function and their impact to the end user experience

  • Work in group settings under high-pressure and take ownership of tasks to achieve resolution

  • Analyze results/problems on test projects, identify and guide appropriate action to ensure product quality

  • Using an experimental mindset, you will propose and provide solutions.

  • Knowledge with Continuous Integration/Continuous Deployment (CI/CD) and its benefits to a live service publishing model

  • Someone who can inspire and cultivate ideas to promote our Quality strategy

Requirements

  • Minimum 2 years of Quality Assurance, or comparable development experience.

  • Experience creating and delivering reporting for multiple levels of partners

  • Experience with documentation creation and maintenance

  • Understanding of automated testing

  • Experience in PC, Mac, mobile and console use

  • Familiarity with game publishing platforms 

  • Work with distributed teams.

  • Defect and Task tracking tool experience.

  • Experience using collaborative development tools.

  • Can work within a hybrid model split between the EA office and at home 

  • Shift work as needed



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.