- 장소: Vancouver
- 시/도:
- 국가: Canada
설명 및 참여 요건
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Team Overview
EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.
Role Overview
EA Create Audio is seeking a Music Specialist to join our Ironman team. Under the guidance of the Audio Director and Music Director, collaborate with core game team partners to craft captivating soundscapes that immerse the players in a rich narrative and elevate the gaming experience. You'll play a key role in shaping the audio experience, from editing and mastering tracks to scripting interactive music logic.
You'll work in a dynamic, hybrid environment at our [Location], combining remote flexibility with in-office collaboration. If you're ready to elevate the quality of game audio and share your passion for the Marvel universe, we want to see your resume and demo reel!
Responsibilities
- Collaborate with composers and creative leads to ensure music aligns with the audio direction and technical requirements.
- Own, edit and implement interactive music playback and tuning in gameplay.
- Provide quality control for music deliveries and ensure timely submissions.
- Work on audio post-production for in-game video content.
- Support sound design and other audio-related areas as needed.
- Submit mastered game assets on time and maintain quality standards.
- Participate in scope assessment, prioritization, and planning.
- Advocate for and design audio pipeline features and workflow processes.
Requirements
- 4-6 years of game audio and/or post-production experience
- Experience in all phases of music design and production, from editing and design to technical implementation.
- Solid understanding of music theory (not a composer role).
- Proficient in game development tools and pipelines (Wwise,Unreal).
- Proficiency in at least one DAW, with Reaper preferred.
- Strong sound design and listening skills.
- Exceptional communication, strong collaboration and problem-solving abilities.
- Creative and technical thinker.
- Self-motivated and proactive.
Please provide a link for a demo reel in your application.