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일반 정보

지역: Vancouver - Great Northern Way, British Columbia, Canada 
  • 장소: Los Angeles - Chatsworth
  • 시/도: California
  • 국가: United States of America


역할 ID
214768
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Respawn
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Character Concept Artist - Apex Legends

We are seeking a Concept Artist I to join the Apex Legends team. In this role, you will help create compelling visual designs that define the characters, cosmetics and visual identity of Apex Legends. You will apply strong artistic fundamentals, character design sensibilities, and storytelling skills to bring memorable heroes, skins, and visual experiences to life while supporting both gameplay needs and the evolving aesthetic of a live service game.

You will work closely with the Character Concept Art Lead, Art Directors, and your immediate team to deliver high-quality concept work while collaborating with external partners to help maintain Apex Legends' visual quality and style standards. The ideal candidate is a strong visual problem solver who thrives in a collaborative environment and is passionate about creating bold, iconic designs.

What You'll Do

  • Collaborate closely with the Art Lead and immediate team to create compelling character concept art that supports gameplay, player fantasy, and the Apex Legends experience.
  • Design high-quality characters, cosmetics, outfits, accessories and visual explorations that align with the game's established visual language, player fantasy, and style.
  • Apply a strong understanding of anatomy, costume and apparel design, shape language, silhouette, facial expression, gesture, color theory, lighting, materials, and visual storytelling in all concept work.
  • Translate creative direction into clear, production-ready visual solutions that can be effectively executed by downstream teams.
  • Create compelling character explorations and illustrations that communicate personality, narrative intent, cultural influences, player fantasy, and world-building through visual design.
  • Utilize 3D tools to support concept development, including block-ins, posing, lighting, camera setup, and perspective assistance.
  • Contribute to animation, FX, and cinematic ideation when needed, including basic storyboarding, pose exploration, expression sheets, and motion concepts.
  • Participate actively in team critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.
  • Support external development efforts by reviewing outsourced work and providing actionable feedback to ensure consistency with Apex Legends' quality and artistic standards.
  • Design within gameplay, technical, and production constraints, ensuring concepts are achievable and production-friendly.
  • Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.
  • Contribute to team growth by sharing knowledge, workflows, and best practices with peers.

Ideally, You Will Have

  • 3+ years of experience as a Concept Artist in games, entertainment, or a related industry.
  • A strong portfolio demonstrating exceptional artistic fundamentals, including anatomy, character design, costume and apparel design, gesture, color, composition, lighting, materials, and perspective.
  • Proven ability to create clear, production-ready concepts that effectively communicate design intent.
  • Strong understanding of character design principles, including anatomy, costume construction, shape language, silhouette, gesture, facial expression, and visual storytelling.
  • Proficiency with industry-standard digital painting software and familiarity with 3D tools commonly used in concept workflows.
  • Understanding of visual storytelling, composition, cinematography, and player-facing readability.
  • Strong collaboration and communication skills within a multidisciplinary team environment.
  • Ability to incorporate feedback quickly and iterate effectively in a fast-paced production setting.
  • Experience supporting or mentoring junior artists is a plus.
  • Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.