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일반 정보

지역: Stockholm, Stockholm County, Sweden 
역할 ID
214145
근로자 유형
Temporary - with Benefits (EU & Malaysia)
스튜디오/부서
EA Studios - DICE Stockholm
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

 

LET’S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

 

About the role

The Development Director role is a senior delivery leader responsible for planning and driving the production of character assets across internal teams and external partners. This role helps our shared content team deliver with quality, speed and scale by turning aligned plans into clear targets, reliable execution and visible progress all the way through to delivery.

Working closely with Art Directors, Art Leads, Tech Art, Tech Animation, ExDev and partner teams, the Character DD creates the structure, clarity, and rhythm needed for predictable delivery.

 

What you will do

  • Own end-to-end delivery planning for the Characters portfolio, including feasibility, scope breakdown, estimates, schedules and handoff readiness.
  • Design and run team rituals to support team culture, communication and transparency.
  • Lead execution across the area by managing progress, dependencies, blockers, risks and escalation paths.
  • Drive workflow integrity, tracking accuracy, and Definition of Done compliance to improve predictability and delivery confidence.
  • Partner with creative, craft, technical and external teams to align quality expectations, capacity needs, and execution plans.
  • Strengthen the Characters operating model through process improvement, better planning practices, and scalable team rhythms.

 

What success looks like

  • Character work is delivered predictably, with clear visibility into status, risks and milestone readiness.
  • Plans reflect real effort, dependencies, capacity and trade-offs.
  • Teams and partners work with strong clarity, accountability and consistent delivery practices.
  • Quality expectations are supported through timely reviews, readiness checks and coordinated execution.
  • The Characters pipeline becomes more efficient, scalable and resilient over time.

 

What you bring

  • Significant experience leading delivery or production in game development, character art, or a comparable content pipeline.
  • Strong capability in planning, estimation, dependency management and risk mitigation.
  • Experience coordinating multidisciplinary teams and external partners to deliver high-quality content.
  • Clear, collaborative communication and sound judgment in fast-moving, high-accountability environments.
  • A commitment to inclusive teamwork and creating the conditions for people to do their best work.

 

We welcome candidates from different backgrounds, experiences and career paths. If this role excites you, we encourage you to apply even if you do not meet every qualification exactly.


This position is classified at the Development Director 2 level within EA’s internal job framework.

 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.