- 장소: Birmingham
- 시/도: West Midlands
- 국가: United Kingdom
- 장소: Guildford
- 시/도: Surrey
- 국가: United Kingdom
- 장소: Manchester
- 시/도: Cheshire
- 국가: United Kingdom
Economy Game Product Manager - EA SPORTS™ F1
Join us at Electronic Arts, where our mission is to inspire the world to play and connect millions through innovative entertainment. As an Economy Game Product Manager for EA SPORTS™ F1, you will guide the design and improvement of engaging player progression and sustainable in-game economies. You will partner with our accomplished Codemasters team to deliver authentic racing experiences and support the ongoing evolution of F1's live service.
You will report to the Lead Game Product Manager and will partner with other Product Managers, Producers, Game Designers, Artists, and external team members to further the growth of F1's live service. With more opportunity than ever to innovate and create new, authentic experiences, we can bring joy, inclusivity, and immersion to a global community of fans. We invite you to join us and pioneer the future of F1 with EA SPORTS!
Your Responsibilities
Translate the weekly/monthly/annual goals of the Live Product team into an executable plan for Content Producers by: prioritizing tasks that will accomplish the desired outcome, communicating through scope documents and workflow management systems, and continuously managing stakeholder expectations.
Translate design briefs for economy reward mechanisms into executable requests and manage these requests with the partner teams.
Create detailed execution criteria for content offerings and messages, based on your knowledge of the game and the player, while balancing this with the directional strategy from the Live leadership team.
You will collaborate with Commercial, Finance, and Marketing teams to support pricing, promotional strategies, and monetization plans.
Use analytics dashboards, game expertise and player data to run economy simulations and provide balanced value recommendations for the content each week in partnership with the Economy Designer.
Create a schedule of in-game events, occurring weekly, monthly, or quarterly, that will excite players and utilize relevant mechanics. Manage the scheduling and launch of engagement content in game, using learnings from previous events' results.
Use techniques such as messaging, player notifications, recommendations and behavioral analytics to guide players to content they can enjoy.
Hone your skills in calculating the effect of content on the in-game economy, reaching a deep understanding of the economic flows, acting as a subject matter expert for your peer Product Managers in this skill for your shared product pillar.
Understand economic risks and develop mitigation strategies that support a exciting player journey and ensure long-term sustainability of multiple economic systems.
Assess, construct, balance, and rebuild in-game value chains to facilitate an enjoyable experience for all players, across the product lifecycle.
Your Qualifications
Experience with games having a player first mentality.
You have economy experience or graduated with an economics degree.
Minimum of 3 years of Economy, Product Management or related game experience required (In Live Services or Game Economies).
The ability to critically evaluate design, art and economy to feed into content design.
Experience using data and insights to inform product development and experience with data-driven design.
Experience communicating product updates, milestones, and progress to internal and external partners, with experience communicating complex technical concepts to a variety of audiences, with experience presenting decks to multiple partners.
Experience managing multiple simultaneous projects and projects.
The ability to work in varied development methodologies.
Experienced in: Designing content, campaign events and game reward features.