콘텐츠로 건너뛰기

일반 정보

지역: Guildford, Surrey, United Kingdom 
역할 ID
210680
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Criterion Games
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Criterion

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.

We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.


We are looking for an experienced Environment Artist to join us on Battlefield!


What You'll Do

  • Collaborate with art leads, level designers, VFX, and lighting teams to create engaging, visually stunning game worlds.
  • Partner closely with level designers to craft authentic, beautifully composed, and playable spaces from initial layout through to final, shippable quality.
  • Utilize advanced terrain systems to produce world-class landscapes, integrating real-world data, setting up materials and procedurals, sculpting, and painting.
  • Plan and participate in location reference and photogrammetry trips, creating exceptional natural and hard-surface game models and materials.
  • Work with art leads to ensure levels align with the creative vision set by Creative, Art, and Design Directors.
  • Drive quality by setting benchmarks, providing dressing examples, and pushing for consistency across environments.
  • Collaborate with content artists and level leads to develop asset lists, gather references, and prepare asset briefs for outsourcing.
  • Strive for excellence in art and design, proactively seeking ways to enhance the player experience.
  • Continuously look for opportunities to improve workflows and tools, enabling the team to work more efficiently and create high-quality game environments.
  • Mentor and support less experienced artists, offering guidance and constructive feedback.
  • Work closely with the technical art team to deliver solid, performant worlds.


Who You Are

  • A creative environment artist with strong composition, scene layout, and storytelling skills, who understands the unique relationship between art and design.
  • Possess 5+ years of professional experience as an Environment Artist, with a focus on level creation for AAA games.
  • Experienced in asset creation and world-building workflows, including photogrammetry and large-scale environment development.
  • A proactive problem solver who seeks out solutions independently or through effective communication and collaboration.
  • Motivated, flexible, and approachable, championing quality across the team.
  • A clear, proactive communicator who enjoys cross-team collaboration and values shared success.
  • Passionate about teamwork, continuous learning, and elevating the work of those around you.
  • An enthusiastic gamer.
  • Bonus: Familiarity with Battlefield’s world and visual identity.
  • Bonus: Experience using procedural tools to create visually stunning natural landscapes.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.