콘텐츠로 건너뛰기

일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
210902
근로자 유형
Intern - Temporary Employee
스튜디오/부서
CT - IT
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Electronic Arts is looking for students to join our world-class internship experience. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates

We are EA

And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.

The Challenge Ahead

The Game Developer Experience (GDX) organization exists to improve the day-to-day experience of our game developers by creating tools and platforms that increase productivity, reduce friction, and streamline the Software Development Lifecycle (SDLC). As part of this mission, our team focuses on applying modern technologies — including Generative AI — to solve real problems faced by developers building EA’s games.

This internship is a technical role that offers hands-on experience designing and building developer-facing tools that enable efficiency at scale. You will help explore, prototype, and implement AI-enabled solutions that integrate deeply into existing development workflows and tools such as Perforce, GitLab, JIRA, and Slack. One example of the team’s work includes building an AI-assisted code review capability for Perforce, addressing a gap where no off-the-shelf solution currently exists.

You will work closely with game teams and central technology groups to understand developer pain points and translate them into practical, scalable solutions. These tools are built with a cloud-first mindset and leverage public cloud platforms such as AWS, Azure, and Google Cloud, along with modern automation and integration patterns.

Throughout the internship, you will gain exposure to the full lifecycle of developer tooling — from problem discovery and technical design to implementation and iteration — while collaborating with experienced engineers in an agile environment. Your work will directly contribute to improving how EA’s game developers build, review, test, and ship games.

Key Responsibilities

Solution ownership:

  • Contribute to the design and development of internal developer-facing tools that improve productivity and reduce friction across the SDLC

  • Work on features that integrate into existing developer workflows and tools such as Perforce, GitLab, JIRA, and Slack

  • Help prototype and implement AI-enabled capabilities (e.g., code review assistance, workflow automation, developer insights)

  • Contribute on all facets of a project, including gathering requirements from key technical leaders, creating a vision and strategy, presenting to leadership, developing the product roadmap, ensuring projects are on track and completed on time, managing communication with all stakeholders, and collaborating with the development team

  • Participate in all aspects of a solution end-to-end, including design, implementation, support, vendor relations and customer interaction

  • Manage relationships with vendors if applicable, including sourcing, evaluation, and escalation


Software Development and Engineering: 

  • Write clean, maintainable, and testable code as part of a modern engineering team

  • Participate in code reviews, both giving and receiving feedback, with an emphasis on learning best practices

  • Assist in designing modular services and APIs that can scale to support many development teams

  • Participates in support and administrative actions related to the installation and maintenance of production systems, while also engineering solutions that require minimal support

  • Leverages the cloud where appropriate, utilizing automation, cloud computing and configuration as code


Collaboration and Learning: 

  • Collaborate with engineers, product partners, and game teams to understand real developer pain points

  • Contribute ideas and feedback that help shape the evolution of internal tools

  • Learn and apply agile development practices in a fast-paced, iterative environment


Job qualifications and requirements

  • Solid programming fundamentals in at least one modern language (e.g., C#, Java, Python, or JavaScript)

  • Understanding of basic software engineering concepts such as version control, testing, and code quality

  • Familiarity with modern development workflows using tools like Git or Perforce

  • Interest in building tools that improve the developer experience

  • Experience with SQL/NoSQL databases

  • Experience with cloud platforms (e.g. Azure, or AWS) and containerization technologies


Preferred requirements


  • Experience using AI-powered tools for coding, learning, or automation (e.g., code assistants, chat-based tools)

  • Exposure to or curiosity about Generative AI, large language models, or AI-assisted development tools

  • Exposure to or familiarity with modern Generative AI concepts such as Retrieval-Augmented Generation (RAG), embeddings, vector databases, or prompt engineering



You must be available for a full-time paid internship in the summer of 2026.

We are only considering students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in Canada on a full time basis during the 16-week internship. Visa sponsorship is not available for this position.

Please ensure your graduation date is visible on your resume.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.