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일반 정보

지역: Hyderabad, Telangana, India 
역할 ID
215681
근로자 유형
Regular Employee
스튜디오/부서
EA Mobile - Slingshot Games (India)
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Game Designer I

Location: Hyderabad, Telangana, India

About EA

We’re EA - the world’s largest video game publisher. You’re probably familiar with many of our titles - Madden, FIFA, The Sims, Need for Speed, Dead Space, Battlefield, and Star Wars, to name a few. What you might not know is how deeply we are committed to creating games for every platform - from social to mobile to console - providing players access anytime, anywhere.

For you, that means more opportunities to unleash your creativity, be inspired by passionate teams, and build a meaningful career in any direction you choose.

As EA’s first label dedicated to purely digital games, EA Mobile delivers seamless, high-quality entertainment across mobile, social, and online platforms. With more than one billion players worldwide, we create accessible, engaging experiences for all types of gamers.

The Hyderabad studio is one of EA Mobile’s largest development centers, with 700+ mobile gaming experts across design, engineering, testing, production, and live services. Our Game Development team is focused on building and running live services for some of EA’s top mobile titles.

Our vision is to be EA Mobile’s center of excellence for Live Services and expand EA’s footprint in the casual gaming market.

Our Core Values

  • Tenacity – Hunger to prove yourself and push boundaries
  • Ownership – Commitment to delivering results
  • Passion – Deep love for the craft of making games
  • Collaboration – Belief that great things are built together
  • Alchemy – Bringing creativity and magic to everything you do

 

 

 

 

Role Overview

We’re looking for a Game Designer I to help craft engaging features, live events, and economy experiences for Golf Clash. In this role, you will own small to mid-sized assignments, contribute to live-service feature development, and help improve the player journey through clear design thinking, strong documentation, tuning, and cross-discipline collaboration.

You will work closely with leads and partner teams to design and iterate on systems such as live events, progression, rewards, economy flows, and player-facing feature improvements. You will play the game regularly, understand how players engage with Golf Clash, and use feedback, data, and competitive insights to create accessible, rewarding, and friction-light experiences.

What You’ll Do

  • Own and deliver small to mid-sized features, content, live ops elements, and tuning tasks for Golf Clash.
  • Support the design of self-contained live events, including event rules, reward structures, progression, pacing, and player-facing requirements.
  • Contribute to systems and economy design work across areas such as coin wagering, Club Cards, rewards, progression, and new-to-mid game player experience.
  • Build clear design documentation with goals, requirements, dependencies, edge cases, tuning values, and implementation notes.
  • Partner with leads to ensure feature goals, success criteria, player motivations, and technical constraints are clearly understood.
  • Use internal tools and GameData structures to implement, tune, validate, and iterate on features and content.
  • Collaborate closely with engineering, product, analytics, UX, art, production, and QA/QV teams throughout development.
  • Support playtests, UX reviews, feedback loops, and tuning passes to improve feature quality before and after launch.
  • Review telemetry, player feedback, and qualitative playtest results to identify issues and propose practical improvements.
  • Research comparable mobile F2P and casual games, including event structures, leaderboards, matchmaking flows, reward loops, and surfacing patterns.
  • Proactively identify risks, blockers, unclear requirements, and player experience concerns, escalating them with recommended next steps.
  • Play Golf Clash regularly to build deep familiarity with its systems, meta, economy, player journey, and live-service expectations.

What You Bring

  • 3+ years of game design experience.
  • Experience working on mobile F2P games from concept through live service.
  • Proficiency in at least one core design domain, with developing skills across systems, economy, content, features, or live ops.
  • Ability to prototype, tune, and iterate features or content to meet design goals, quality standards, and KPIs.
  • Familiarity with Game Data systems, internal tools, design documentation, and design-to-engineering workflows.
  • Strong understanding of player motivations, progression, pacing, game balance, and live-service content expectations.
  • Ability to analyze player experience, identify friction points, and propose practical design solutions.
  • Comfort working with metrics, telemetry, playtest feedback, and qualitative insights to guide iteration.
  • Strong communication, documentation, prioritization, and collaboration skills.
  • Ability to own work independently while partnering with leads for alignment, feedback, and escalation.
  • Curiosity for competitive research and a willingness to learn from modern mobile, casual, and live-service games.

Nice to Have

  • Experience working on systems or economy design for mobile F2P games.
  • Experience designing live events, reward loops, leaderboards, progression systems, or matchmaking-adjacent systems.
  • Experience with sports, skill-based PvP, or competitive multiplayer games.
  • Familiarity with Unity, Perforce, scripting, XML, or proprietary game data tools.
  • Interest in golf, mobile sports games, competitive casual games, and long-running live services.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.