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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
211740
근로자 유형
Regular Employee
스튜디오/부서
Commercial
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

The Technical Account Manager (TAM) is a crucial member of the Global Operations (GO) department, responsible for delivering EA franchises to market across all platforms and channels. Reporting to the GO Director, you will manage multiple relationships including with Studio, Global Commercial Management, Marketing, and corporate teams to align the Configuration Plan with franchise and channel strategies.

Important responsibilities include overseeing content delivery to channel partners Sony, Microsoft, Nintendo, Steam, Epic and digital resellers. TAMs guide Studios on platform capabilities, creating Configuration Plans to meet GO schedules, and resolving issues with the GO Release Management (RM) team.

Your work also involves educating teams on external platform tools and systems for successful submissions. TAMs ensure accurate content setup and provide platform expertise, promoting alignment across processes, products, and partners.

By developing training processes for Technical Account and Release Management teams, the TAM builds expertise in platform partner processes and issue management. This ensures execution across all platforms.

As part of a high-performing team, the TAM provides support across US, European, and Asia time zones, being the business's contact to ensure global project coverage.

Tasks and Responsibilities

Platform Configuration and Strategic Alignment

  • Create and communicate the product set up and configuration plans for First Party & Platform Partner offers – full game, DLC, Beta, Virtual Currency, Subscriptions Handover to GO Release Management for execution.
  • Support Studios in understanding submission processes and align testing plans with QA teams (QV, QSP, EACC). Advise Studio, QA and business teams on the platform and publishing requirements.
  • Partner with GO Portfolio Directors and Planning & Readiness teams on platform configuration support for each Studio/Franchise plan.
  • Ensure tools and documents reflect accurate content IDs and platform information. Participate in planning meetings and read-outs to determine feasible configurations.
  • Help onboard new platforms, aligning capabilities with market plans.

Program Management and Delivery

  • Program manage submission processes for franchises, being an escalation point. Help resolve issues.
  • Collaborate with GO Portfolio Franchise Directors to address processes, and long-term scenarios affecting the product set up, content publishing and submission process.
  • Understand global schedule dependencies and engage with teams to support submission schedules.
  • Work with GO Release Management to ensure effective operations and address escalations.

Relationship Management and Skills Development

  • Manage relationships with multiple partners: First Party platform partners, EA’s Platform teams (EADP, EAX), Studio Dev, Commercial Publishing, QA teams, BizOps, Store Ops and Configuration teams, ensuring strategic agreement.
  • Maintain productive relations with First Party partners to facilitate mutual needs.
  • Develop training processes for teams to build expertise in platform processes and issue management.

Special Considerations

The GO team experiences peak activity periods, requiring flexibility in working hours, including weekends. Extended annual leave is limited during these times.

Experience Required

You excel in relationship management and platform knowledge. You collaborate with partners, demonstrating account and project management abilities. Understanding business strategy and technology is crucial. You will be asked to influence and align partners to provide an effective approach.

  • Experience in program management within the gaming or tech industry.
  • 2+ years of experience in product submissions / platform setups, with knowledge of at least one of the following First Party tools: Sony’s Content Pipeline, Microsoft Partner Center, Nintendo Developer Portal, SteamWorks, Epic Game Store Self Publishing Tool.  
  • Expertise in navigating First Party platform requirements and tools and troubleshooting live issues.
  • Proficiency in collaboration and documentation tools like Confluence.
  • Experience leading teams and aligning departments to a strategy.
  • Manage product schedules and dependencies across global based teams.
  • Bachelor's degree or higher preferred


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.