콘텐츠로 건너뛰기

일반 정보

지역: Vancouver - Great Northern Way, British Columbia, Canada 
  • 장소: Los Angeles - Chatsworth
  • 시/도: California
  • 국가: United States of America


역할 ID
214769
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Respawn
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Graphic Designer - Apex Legends

We are seeking a Graphic Designer to join the Apex Legends team. In this role, you will help create compelling graphic and illustrative content that supports the visual identity of Apex Legends across in-game cosmetics, UI elements, and player-facing experiences. You will apply strong design fundamentals, illustration skills, and visual storytelling sensibilities to create bold, iconic assets that enhance the overall player experience.

You will work closely with the Graphic Design Lead, Art Directors, and your immediate team to develop high-quality graphic assets while collaborating with external partners to maintain Apex Legends’ visual quality and style standards. The ideal candidate is a strong visual communicator who thrives in a collaborative environment and is passionate about creating polished, player-facing content within a live service game.

What You’ll Do

    Collaborate closely with the Graphic Design Lead and immediate team to create compelling graphic and illustrative assets for Apex Legends.

    Design and iterate on a wide range of in-game graphic elements, including banners, holosprays, badges, decals, icons, UI graphics, and other player-facing content.

    Help create content that supports seasonal releases, events, and evolving player-facing experiences within Apex Legends.

    Produce high-quality illustrations, thumbnails, sketches, and polished production-ready assets that align with Apex Legends’ visual language and artistic standards.

    Apply strong understanding of composition, typography, color theory, materials, shape language, lighting, and visual hierarchy in all design work.

    Finalize, polish, and refine externally created content as needed to ensure visual quality standards are consistently met or exceeded.

    Review outsourced work and provide clear, actionable visual feedback to external partners to maintain artistic consistency and production quality.

    Assist with the creation of production briefs, style guides, documentation, and external development workflows to support scalable asset production.

    Collaborate with production and external development teams to help address vendor feedback, scheduling needs, scope changes, and quality concerns.

    Participate actively in critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.

    Work within gameplay, technical, UI, and production constraints to ensure designs are achievable and implementation-ready.

    Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.

    Contribute to team growth by sharing knowledge, workflows, and best practices with peers.

Ideally, You Will Have

    3+ years of experience as a Graphic Designer, Illustrator, or related visual design role within games, entertainment, or a related industry.

    A strong portfolio demonstrating exceptional graphic design, illustration, and visual communication skills.

    Strong understanding of design fundamentals, including composition, typography, color, lighting, perspective, scale, and visual hierarchy.

    Proven ability to create polished, production-ready assets that clearly communicate design intent and support gameplay readability.

    Exceptional illustration and graphic design skills across a wide variety of asset types, including icons, UI graphics, promotional assets, and in-game cosmetic content.

    Strong communication and collaboration skills, with the ability to provide clear and constructive feedback across multidisciplinary and external teams.

    Experience working with external development partners or outsourced art teams is a plus.

    Ability to adapt quickly to feedback and iterate effectively in a fast-paced production environment.

    Strong organizational skills and the ability to manage multiple priorities simultaneously.

    Proficiency with industry-standard graphic design and illustration tools such as Adobe Photoshop, Illustrator, and Figma.

    Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.




Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.