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지역: Los Angeles - Del Rey, California, United States of America 
  • 장소: Vancouver
  • 시/도: British Columbia
  • 국가: Canada

  • 장소: Redwood City
  • 시/도: California
  • 국가: United States of America

  • 장소: Austin
  • 시/도: Texas
  • 국가: United States of America

  • 장소: Kirkland
  • 시/도: Washington
  • 국가: United States of America


역할 ID
213551
근로자 유형
Regular Employee
스튜디오/부서
EA Mobile - PopCap
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

WE WANT YOUR BRAINS…

PopCap is looking for brainy, skillful people with a passion for making the world’s best games. What’s in it for you? A super-fun environment, rewarding work, and great perks.


We are seeking a Lead Development Director to join the Plants vs. Zombies franchise, contributing to the continued development of Plants vs. Zombies 3. In this role, you will work as an operational leader, partnering across disciplines to deliver high-quality features and releases for a globally loved mobile game.


Role Overview

The Lead Development Director plays a critical role in successfully moving the development team forward while ensuring a strong focus on efficiency, predictability, collaboration and communication. This is a key leadership role, directly managing the Development Director discipline as well as team-wide processes and solutions for how and when we deliver value to our players and the business. This role will report to the Head of Studio Operations.


Responsibilities

  • Lead and manage a team of Development Directors. The Lead DD sets the standard for operational excellence, motivates and drives the discipline, and sets clear expectations and goals for their team.

  • Own and drive all operational aspects of the project, including establishing and optimizing development frameworks and process, reporting, risk management, capacity planning, resource management, organizational design, budget, and gate reviews.

  • Partner directly with the Game Director and other discipline leaders to ensure health and excellence across all day to day operations and communications.

  • Proactively remove roadblocks, resolve conflicts, push decision making, and drive continuous improvement and efficiency in how the team collaborates and executes across all disciplines.

  • Be the point of contact for escalation issues, listen to all sides of a challenge and work with teams for quick and effective resolutions.

  • Own and optimize the relationships and coordination with partners, vendors, and central EA teams to ensure the project team is supported in their goals.

  • Identify risks and dependencies. Proactively execute mitigation and contingency plans to minimize impact.

  • Provide clear and concise reporting inside and outside of the organization to keep everyone informed of progress, risks, and mitigations.

  • Drive team and resource planning activities, anticipating skills, gaps and organizational needs.

  • Drive standard processes to be used across the project, while challenging the status quo.

  • Evaluate and lead change management initiatives where applicable.


Qualifications


Required

  • 7+ years of operations, development, or production leadership experience on an internal game development team.

  • Proven experience leading 100+ sized distributed organizations.

  • 4+ years of experience successfully managing multiple direct reports.

  • Experience leading a game’s development from early production through launch, and managing a successful global live service.

  • Expert knowledge of project management methodologies, processes, and tools (Jira, Flow/Shotgrid), and an understanding of how and when to use or adapt each.

  • Strong general communications, proactivity, and visible leadership capabilities.

  • Able to shift effectively between strategic and tactical work.

  • Strong emotional intelligence, resilience, adaptability, and effectiveness in ambiguous, complex, and challenging situations.


Preferred

  • Passion for mobile free-to-play games and a strong understanding of the market.

  • Experience working with development partners and vendors internationally.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.