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일반 정보

지역: Vancouver, British Columbia, Canada 
  • 장소: Vancouver
  • 시/도:
  • 국가: Canada


역할 ID
206538
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

At the heart of EA SPORTS is the FC franchise. EA SPORTS FC is the world's #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile. Innovation, passion, and teamwork are at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne, we're looking for the brightest talent, so we can continue to create experiences that connect with millions of hearts and minds the world over.

The Online Software Engineer will help build networked gameplay experiences for our EA SPORTS FC franchise. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities:

  • Use EA's Digital Platform technologies to implement server features and components.
  • Create client code to support features and improve multiplayer experiences.
  • Improve client and server online systems to improve latency, reliability, scalability, performance, and memory.
  • Design and improve on architecture and infrastructure improvements for live systems and workflows.
  • Work with partner teams to stand up and maintain online infrastructure and services for the title.

Your Qualifications

  • 3+ years of experience in software development with a C++ focus.
  • 5+ years of experience with networked applications or features (client/server and peer-to-peer).
  • 3+ years of experience developing in and debugging multi-threaded/concurrent architectures.
  • Familiarity with database technologies (e.g. MySQL, SQL, Redis).
  • Knowledge of networking protocols (e.g. TCP/IP, UDP).
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience