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일반 정보

지역: Vancouver - Great Northern Way, British Columbia, Canada 
  • 장소: Los Angeles - Chatsworth
  • 시/도: California
  • 국가: United States of America


역할 ID
214760
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Respawn
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

Respawn Entertainment is seeking an Outsourcing Support Animator to support Apex Legends. This hybrid role sits at the intersection of external development, hands-on gameplay animation, and production coordination.
 
 You will coordinate with internal and external animation partners delivering animation content while ensuring daily feedback, internal approvals to ensure that assets and experiences are aligned with Apex’s quality bar and gameplay expectations. In addition, you will be responsible for hands-on implementation, and integration of external content.
 
What You’ll Do…
 
 External Vendor Leadership & Daily Feedback

  • Own day-to-day communication with external animation vendors
  • Provide clear, structured, and actionable feedback aligned with Apex animation direction
  • Partner with Animation Leadership to define briefs, reference packages, and quality targets
  • Track vendor deliverables across sprints and milestones
  • Manage revision cycles and approval tracking
  • Identify quality, scope, or schedule risks and escalate proactively

Internal Alignment & Approval Management

  • Drive internal review and approval processes for outsourced animation
  • Ensure Animation Leads, Design, Tech Animation, and Engineering are aligned before content lock
  • Interface closely with Production to maintain schedules, priorities, and milestone targets
  • Provide visibility into vendor progress, risks, and forecasted delivery timelines
  • Help balance roadmap priorities with vendor capacity

Gameplay Animation & Mocap Collaboration

  • Block and prototype animations to establish timing and gameplay intent when needed
  • Assist in coordinating motion capture sessions and reference assets
  • Provide performance notes and help shape capture objectives
  • Review vendor work in-engine to ensure gameplay clarity, responsiveness, and performance standards
  • Execute targeted polish passes on high-priority content as needed

Implementation, Integration & Pipeline Health

  • Export, ingestion, and validation of animation assets in-engine
  • Ensure naming conventions, rig compatibility, and version control standards are upheld
  • Coordinate with Tech Animation and Engineering to resolve integration issues
  • Maintain and update animation briefs, documentation, and tracking systems
  • Contribute to process improvements that scale Apex’s external development pipeline


 
Ideally, You Have…

  • 5+ years of game animation experience, including external development collaboration
  • Shipped at least one AAA title (FPS or action preferred)
  • Experience managing or directly leading outsourced animation partners
  • Strong understanding of mocap workflows and gameplay animation systems
  • Experience partnering closely with Production to maintain schedule integrity
  • Familiarity with SOW creation, scope planning, and milestone tracking
  • Knowledge of Maya, MotionBuilder and engine integration workflows
  • Experience working within Jira or similar production tracking tools
  • Experience in a live-service development environment


 
Why This Role Matters…
 
 Apex Legends operates on a fast-paced live-service cadence with high gameplay readability standards. This role ensures external animation support scales effectively while maintaining Respawn’s quality bar, schedule discipline, and cross-team alignment.
 You will act as the connective tissue between external partners, internal animation teams, and production, ensuring outsourced content integrates seamlessly into the game.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.