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일반 정보

지역: Montreal, Quebec, Canada 
  • 장소: Vancouver
  • 시/도:
  • 국가: Canada

  • 장소: Toronto (Glu Mobile)
  • 시/도:
  • 국가: Canada


역할 ID
202875
근로자 유형
Regular Employee
스튜디오/부서
CT - Creative Innovation
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.


We exist at EA to deliver and foster inspiring innovation for our games and our players. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners and also publish our research within our industry and to the public. We pursue long-term applied research yet stay relevant to the present by delivering artifacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.


We are looking for a Principal Research Scientist to contribute to key research initiatives and drive innovation within our organization. With a wealth of experience in applied research, the successful candidate excels at implementing novel solutions to solve some of the toughest problems in game development, including animation, geometry, simulation, and generative AI. The candidate also knows how to strike an algorithmic balance between quality and performance.


This position is a hybrid onsite role from our EA office in Montreal, Quebec, Canada. You will report to our General Manager.


As a Principal Research Scientist at SEED, you will:

  • Develop and implement innovative research that drives advancements in animation, geometry, simulation, and generative AI technologies for use cases in games and game development pipelines.

  • Bring new ideas, discuss, and research solutions to some of the most complex video game challenges to create differentiation for EA.

  • Self-driven, with the ability to contribute best across the organization in areas where one’s expertise can benefit the team the most.

  • Build demos that showcase the results of applied research.

  • Mentor and guide other researchers, fostering a culture of scientific excellence and continuous learning.

  • Develop and maintain relationships with relevant academic institutions and identify opportunities to collaborate on joint research with them.

  • Stay abreast of emerging technologies and methodologies, evaluating their potential impact and applicability to game development.

  • Participate in the end-to-end delivery of novel computer vision technology, from the R&D workbench into products at EA, in partnership with game teams and central technology groups.

  • Collaborate with other developers at SEED on projects where your unique expertise will create novelty across SEED's projects that live at the intersection of many domains.

  • Publish research findings in reputable journals and present them at key conferences to enhance the organization’s reputation as a leader in the field, including open-sourcing relevant work.

As a diverse team with solid goals, we provide autonomy and true influence to each member of SEED. We are looking for an open and curious person who gets a kick out of taking new ideas, investigating them, and adapting their application to games. You have a desire to explore new areas of game development—someone who is passionate, creative, communicative, and invested.

Qualifications

  • Ph.D. in Computer Science, Computer Graphics, Machine Learning, or any other relevant field 

  • 25+ years of experience in applied research, with a demonstrated history of leading successful projects.

  • Extensive knowledge of research methodologies and statistical analysis.

  • Extensive publication record in leading scientific journals.

  • Excellent communication and presentation skills, with the ability to convey complex concepts to diverse audiences.

  • Strong network within the scientific community and industry.

  • Familiarity with game development engines and pipelines.

  • You work well within a team and want to collaborate with other researchers, engineers, artists, and designers.

  • Willingness to travel for conferences and visit teams across EA studios.

  • You care about video games as a medium. 

If you want to be part of—and work with—some of the most incredible people in the field, then SEED is your team!

To learn more about SEED and our impactful work, check out https://seed.ea.com/



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.