콘텐츠로 건너뛰기

일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
212178
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Producer I - EA SPORTS UFC



EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions of players to the sports they love. The EA SPORTS UFC franchise brings the spectacle and intensity of mixed martial arts to a global audience through inventive technology and authentic gameplay. Our team is driven by a mission to build the world’s greatest fighting game, and we are looking for a rising Production leader to help us get there.


We are looking for a Producer I to help drive the development of UFC. You will operate as a key cross-disciplinary leader guiding features from concept through delivery, shaping the player experience, and ensuring high-quality execution across the franchise. This role blends product vision, hands-on production management, collaboration across disciplines, and an ability to translate goals into compelling player experiences. You will report to the Lead Producer overseeing the UFC franchise, with the expectation that you can assume expanded ownership consistent with a future Lead Producer.


Responsibilities:

  • Partner with production and creative leadership to define and translate franchise goals into clear feature direction, development plans, and measurable outcomes.
  • Lead the prioritization, planning, and delivery of launch and live service features from concept to ship.
  • Collaborate closely with engineering, design, animation, art, UX, QA, and Development Directors to ensure features meet quality targets, technical constraints, and milestone commitments.
  • Define and maintain feature requirements, user stories, acceptance criteria, and success metrics for assigned areas.
  • Evaluate player feedback and competitive analyses to identify opportunities and inform prioritization.
  • Communicate feature status, risks, and dependencies clearly and regularly to senior leadership and partner teams.
  • Present features and progress in internal reviews, fostering excitement and alignment across teams.
  • Partner with Publishing, Marketing, Consumer Insights, and other central groups to ensure cohesive product planning and feature integration.
  • Support the development of pipelines, workflows, and production practices that improve predictability and quality.
  • Provide guidance and mentorship to Associate Producers or junior team members, helping elevate production standards and decision-making.


Qualifications:

  • 8+ years of professional game production experience, including senior leadership on at least one shipped AAA title.
  • Proven ability to own features or systems across full development cycles in a console or PC title.
  • Clear, concise communication skills capable of aligning teams, presenting to senior leadership, and articulating risks and tradeoffs.
  • Experience operating within both Agile and waterfall development processes; capable of writing clear, actionable documentation such as feature briefs, user stories, and milestone plans.
  • Strong collaboration skills with a track record of working effectively across engineering, design, and creative disciplines.
  • Analytical mindset with experience using insights, data, or player feedback to drive decisions and prioritize work.
  • Demonstrated ability to lead without formal authority, influence outcomes, and uphold quality standards.
  • Familiarity with sports games, combat sports, or live service features is a plus, but not required.
  • Passion for building great player experiences and for working with diverse teams to deliver exceptional results.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.