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일반 정보

지역: Los Angeles - Chatsworth, California, United States of America 
역할 ID
210808
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Quality Verification
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Respawn Entertainment is an Oscar winning AAA video game development studio that aspires to create new hit games that leave a lasting impact on gamers worldwide. Our work includes the critically acclaimed multi-platform games Apex Legends and Titanfall franchise.  

 

We developed the Star Wars™ action-adventure game Jedi: Fallen Order, virtual reality game Medal of Honor: Above and Beyond and are continuing development for our live free-to-play game, Apex Legends.

 

We are looking for someone who is passionate about making high quality great games in a collaborative environment with a team of experienced professionals. This includes collaboration with the QA Development Managers to deliver against schedules and ensure the creation, implementation and execution of test coverage and project metrics.

We’re picturing someone who is experienced in game development, passionate and eager about quality, and uses data to protect the player experience.  They will work embedded within team, drive continuous improvement of the QA practice across EA, have a strong Quality mindset from a consumer perspective, and be a strong advocate and influencer in game design and implementation decisions. 

If this sounds like you, we look forward to seeing your resume!

 

Quality Designers are the owners for a product or major service/feature. Focused on ensuring project deliverables are being completed on time through active participation in test duties and processes while maintaining EA’s high standard of end-to-end quality.  They will leverage data for planning and drive the building of dashboards to inform project metrics.  Additionally, they will focus on continually improving the operational efficiency and effectiveness of the QA effort by assessing current quality assurance practices and incorporating new QA strategies and impacting departmental initiatives.

 

Understanding metrics and KPIs to inform and drive project health while actively engaging in daily test routines and responsibilities. Monitoring performance and delivering measurable feedback as part of daily test routines. Establishing effective working relationships within the QA department, the QA project team, internal development and engineering teams and the outside business partners are critical to success in this role.

 

Responsibilities

Core responsibilities expected, but not limited to are as follows:


 

  • Proactive self-starter and motivator with the ability to jump in where necessary
  • Be a mentor for QA teams, help solve complex problems, and grow their skills
  • Can prioritize and coordinate multiple work streams in task execution and task management.
  • Comfortable interfacing with a number of internal and external team and multidisciplinary and domain experts
  • Develop working relationships with senior members of the development, production and design teams by guiding a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature/design reviews.
  • Propose and bring solutions to problems from senior leadership.
  • End-to-end ownership of quality strategy.
  • Understand past and similar iterations of services, perform analysis, use data, report on findings, and provide meaningful insights.
  • Support Production group with defining the qualitative strategy for the title(s). The Quality Designer works directly with senior Production members to ensure that indicators are in-place to validate quality assumptions, and to track progress over time.
  • Collaborate and promote best practices across multiple teams and across multiple studios.
  • Help identify technical solutions and automation opportunities.
  • Report progress and status through regular email or face-to-face communication with appropriate managers and other partners.

Qualifications:

  • 5 years experience as a game analyst/feature owner
  • Open-minded, progressive thinking while remaining flexible, energetic and driven to overcome challenges with practical solutions.
  • Shipped multiple AAA titles from concept to final/live service
  • Experience working in an upstream/embedded QA model
  • Experience coordinating tasks with partners from off-site studios
  • Compile data points spanning multiple sources into a cohesive, consumable, and applicable summary to senior partners.
  • Experience with agile/scrum software development
  • Experience partnering with design team from concept to final/live service as an advocate of game quality
  • Proficient in development planning toolsets (Jira, Hansoft) and code/asset integration software (Perforce).
  • Experience with automation frameworks a plus
  • Can plan and communicate technical/automation requirements and potential value to partners (has demonstrated in past)
  • Proficient with the auditing of defects.
  • Guide QA evolution by proposing workflow improvements learned through QA communities.
  • Systems/Integrations


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.