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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
208092
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.
EA SPORTS is one of the most iconic brands in entertainment, connecting millions around the world to the sports they love through a portfolio of industry-leading video games.
The EA SPORTS FC Ultimate Team franchise is the cornerstone of our football gaming experience, engaging millions of players worldwide. Ultimate Team offers unmatched depth, strategy, and personalization through dynamic game modes and innovative player progression systems, setting the standard for live sports gaming.
Located in Vancouver, British Columbia, the EA SPORTS FC Ultimate Team is committed to pushing the boundaries of what a football game can be. If you're an expert in your craft and passionate about delivering immersive, player-first experiences in progression systems and game modes, this is a career-defining opportunity.

As a Senior Game Designer for Ultimate Team, you will be designing engaging game modes, competitive, progression and collection systems that will impact the lives of millions of players.
You will report to the Game Design Director and collaborate with product owners, engineers, interface designers, and other game designers to shape the future of Ultimate Team. In this role, you will set the bar for world class design quality, establishing yourself as a leader on the design team. You will mentor and inspire your peers and less experienced designers, ensuring that every feature aligns with the Ultimate Team vision. You will have the opportunity to impact our Live Service, +1 Features, Future Explorations, and the Companion Application.

Your Responsibilities
  • Lead the Design of Game Modes & Progression Systems: Create and improve innovative game modes and player progression systems that deliver deep and engaging experiences.
  • Expert at Competitive Ecosystems: A proven track record designing competitive systems that can engage players for the entire cycle, rewarding mastery and skill.
  • Live Service Mentality: You know how to create systems that can stand the test of time, and keep our game interesting all year.
  • Craft Mastery: Set the bar for excellence in game design. Deliver player-first experiences with creativity, precision, and attention to detail that stands out within the industry. From paper, to excel, to game engine, you utilize tools that can help sell your solutions.
  • Mentorship & Leadership: You are responsible for elevating the Design Team, 75% of your time will be spent as an individual contributor, 25% of your time you will be reviewing the work of other designers. Provide guidance and mentorship to less experienced designers, fostering a culture of collaboration, creativity, and constant improvement.
  • Innovate & Iterate: Leverage market insights, player feedback, your own experiences and data analytics to identify opportunities for innovation in game modes, progression, competitive and collection systems. You are expected to pitch and drive features to leadership.
  • Partner with Production Leads: Collaborate with production leadership to ensure feature quality and scope align with development timelines and goals.

Your Qualifications
  • Expert in Craft: Minimum 7 years of experience designing AAA games, with at least 3 years as a mentor or lead design role. Proven expertise in designing shipped complex game modes and player progression systems for Competitive Games and Live Service games.
  • Game Mode and Progression Expertise: A deep understanding of live service game models, player retention mechanics, and progression systems, within live service games.
  • Ownership and Accountability: A track record of taking full ownership of major design systems, from conceptualization through to implementation, and delivering exceptional results.
  • Communication Excellence: Exceptional verbal and written communication skills, with the ability to articulate complex design concepts clearly and effectively to technical and non-technical audiences.


Ideal Candidate:
  • An expert in game design who thrives on creating innovative and engaging systems
  • A natural leader with a deep passion for mentoring and developing talent within the team.
  • A highly skilled designer with a track record of delivering world-class work in AAA, live service, or sports games.
  • Strong knowledge of soccer and the EA SPORTS™ FC video game.
  • You live, breathe and eat games in your spare time, finding inspiration in unlikely places


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.