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지역: Guildford, Surrey, United Kingdom 
  • 장소: Stockholm
  • 시/도: Stockholm County
  • 국가: Sweden

  • 장소: Madrid
  • 시/도:
  • 국가: Spain

  • 장소: Guildford
  • 시/도: Surrey
  • 국가: United Kingdom


역할 ID
213664
근로자 유형
Regular Employee
스튜디오/부서
CT - Security
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

The EA Security team protects EA by reducing our exposure to security risks. We raise risk awareness for the entire company and provide measured, proportionate security and risk management controls, services and solutions. We also ensure that EA meets all required security standards as defined by multiple regulatory bodies. Keeping EA safe isn’t a game; join us as we keep the future of play secure for everyone.

Summary

Do you dream in assembly language? Do you spend more time in a debugger than you do in nature? Do you know the difference between an aimbot and a triggerbot? And do you think that all players have the right to a fair and fun gaming experience? If so, this is the job for you!


The Senior Reverse Engineer I is a member of EA Security's Secure Platform Engineering & Anti-Cheat Response (SPEAR) team and will report to the manager of the Gameplay Integrity Operations sub-team.


As a Senior Reverse Engineer I, your primary job will be to analyze cheats developed against EA's games and to make it harder for cheat developers to create new cheats. Your work will help ensure fair and fun gaming experiences for EA's customers across all of EA's games.


In addition to analyzing existing cheats, you'll get your hands on new EA games before release so that you can work with developers to make it harder for players to cheat in their games. This means you will perform anti-cheat assessments that will cover everything from client-side tampering (external/internal), to network-based cheating, to source code review of thick clients in order to gauge resilience against cheat/hack tools. 


Lastly, you'll need to determine the business risk posed by the gameplay integrity issues you discover and communicate your findings across teams to both technical and non-technical audiences.


The ideal candidate has an understanding of reverse engineering principals and a passion to learn new technologies, challenge assumptions, and find new ways to solve problems.

Responsibilities

  • Reverse engineer obfuscated user-mode cheats developed for PC, mobile, and consoles

  • Document and report on the functionality of the cheats you’ve analyzed

  • Solve well-defined technical problems in the cheating space

  • Define and subsequently solve technical problems that are not well understood / are bleeding-edge in the cheating space

  • Use architecture and design documentation to create anti-cheat assessment scoping documents and define cheating test-cases for upcoming anti-cheat assessments

  • Perform anti-cheat assessments of pre-release products

  • Consult with and advise EA game teams on how to mitigate classes of cheats

  • Educate your peers on new reverse engineering skills and tools

  • Develop tools, scripts, and extensions for automation and reverse engineering, both in user space and kernel space

  • Identify cheat variants that defeat previous mitigations, and suggest solutions

  • Articulate technical issues clearly to technical and non-technical partners

  • Identify needs and drive the development of your reverse engineering skills and knowledge

Qualifications

  • Knowledge of the ARM architecture

  • Knowledge of operating system internals for Windows, Android & Linux

  • Knowledge of operating system fundamentals (processes, threads, virtual memory, etc.)

  • Ability to read and understand x86/x64 assembly language

  • Experience with debuggers such as WinDbg, x64dbg, OllyDbg, or gdb

  • Experience with disassemblers such as Ghidra, IDA Pro, Binary Ninja, or radare2

  • Ability to engage and articulate reverse engineering issues and cheating issues to technical and non-technical audiences

  • Ability to read and understand three or more of C++, C#, Java, or .NET CIL

  • Knowledge of cryptography and obfuscation techniques

  • Software development experience and the ability to write your own tools, scripts, and extensions, both in user space and kernel space

  • Experience with mobile platforms

  • Ability to identify knowledge gaps and seek the right sources to close those gaps

  • Ability to safely handle potentially malicious software

  • Ability to pick up new technical skills quickly

  • Ability to drive change throughout all of the Secure Platform Engineering & Anti-Cheat Response (SPEAR) organization

  • Excellent verbal and written English skills, interpersonal skills, and professionalism

Additional Qualifications

  • Bachelor's degree or Master's Degree in Computer Science or Information Security

  • Information Security certifications such as CEH, CISSP, GSEC, OSCP, OSCE, Security+

  • Experience building tools that automate cheat-related tasks

  • Hands on experience with reverse engineering or anti-cheat/anti-malware development



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.