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일반 정보

지역: Los Angeles - Chatsworth, California, United States of America 
  • 장소: Vancouver - Great Northern Way
  • 시/도:
  • 국가: Canada

  • 장소: Madison
  • 시/도:
  • 국가: United States of America


역할 ID
211289
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Respawn
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Why This Role Matters

This is a fundamental design leadership role for Respawn Entertainment and the player satisfaction of the engagement experience in Apex Legends.  As the Senior Systems Director, you will lead the design vision of all engagement and retention system designs that drives player’s fun in the next generation of Apex Legends live services.  You will lead a passionate team as you collaborate with core leaders to align visions and execution, driving the system design of one of the most iconic titles in gaming toward excellence and growth.

Overview

Respawn Entertainment is looking for a Senior Systems Director to lead the overall design for player systems in Apex Legends. Based on-site in Los Angeles, Vancouver or Madison, you will work closely with the Product Management, Creative leadership and the XD team along with other key stakeholder developing player progression/retention systems that ensure executional excellence, and scalability with the ongoing evolution of live services for Apex Legends. Ideal candidates will have in-depth systems design experience as well as broad experience with validated skills in multiple areas of game design.  This position will be responsible for providing architectural systems design direction focused on all progression and reward systems. Candidates will be required to demonstrate success in sophisticated systems designs on AAA products including XP and leveling conventions, challenge and engagement systems, reward systems and connections to monetization systems. Knowledge and experience working with UX teams to deliver systems design is required.

The Senior Systems Director will report directly to the Franchise Director and must thrive in an exciting and fluid environment! A passion for games new and old is a prerequisite, along with a deep understanding of what makes exceptional games tick and how to articulate that to others. Successful candidates will be expected to be guides in all major industry systems conventions and able to reverse engineer and document competitive titles to identify leading industry practices to drive innovation and evolution for Apex Legends players.

Responsibilities

  • Lead Apex Legends System Design Direction: Direct long-term direction for Progression, Economy and Social features rewarding players driving ongoing engagement
  • Develop and communicate the vision and design supporting the overall game vision with clear intent of driving innovation and player engagement
  • Mentor a high performing team to be best in class enabling scalable impact across the short and long term experience development
  • Collaborate to ensure alignment with Product Management, Design stakeholder and XD (UI/UX) that systems meet the needs of all aspects of the game, and are aligned to create a consistent, compelling, and high-quality gameplay experience for players

Qualifications

  • At least 10 years of systems design experience, with 3+ years as a systems design leader in the AAA console/PC games or mobile games with similarly rich progression systems
  • University/College Degree OR respectable body of professional work experience
  • Ego-less personality, who values collaborating and able to communicate complex ideas to the team
  • Expert with high and low-level documentation (PowerPoint, Word, Excel, Visio, etc.)
  • Enjoys creative problem solving, and values respectful feedback
  • Avid gamer (especially online) with a broad range of game experience.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.