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일반 정보

지역: Bucharest, Romania 
역할 ID
209990
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

After nearly 30 years of creating genre-defining, interactive football experiences with the world's largest football entertainment platform, EA SPORTS FIFA, we rebranded to EA SPORTS FC. This marks the future of football from EA SPORTS as we strive to take global football experiences to new heights on behalf of football fans everywhere.

With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!


The Role:

We at EA Sports have reached the next level of cohesion and craft by evolving into a modern Experience Design practice that brings UX and UI together, understanding that neither exists in a vacuum. The team is passionate and committed to developing an immersive player experience within FC. We are looking for a motivated, passionate Technical Interface Designer who bridges the gap between artists and software engineers by combining artistic skills and experience with programming and scripting and is able to bridge the link between old and new technology. You will be part of the art team and work closely with artists, project managers, programmers and other technical designers.
This is an opportunity to do career-defining work and be a part of EA's most successful franchise – EA SPORTS FC. 


Your Responsibilities

  • Recreation of screens and components from mockups provided by the design team

  • Work closely with production and directors to define and prioritize tasks, plan project schedules, allocate resources, and ensure that objectives and milestones are realistically achievable.

  • Develop and maintain strong creative and collaborative partnerships across disciplines to help further develop the game experience

  • Learn and drive art asset conversion from legacy to new format

  • Introduce and maintain best practices in code and art development

  • UI animations and effects creation using proprietary game engine

  • Apply proper art optimization techniques in art assets

  • Quickly identify and debug art and animation related issues

  • Motion demo design and creation for game front end and HUD and integration in game

  • Collaborate with engineering and art, explaining both the art team needs and the tech constraints

  • Document tools and workflows on the internal Wiki

  • Be a mentor and foster a culture of growth and education within the XD team while being a champion for Technical UI Designer within the organization.

 

Your Qualifications

  • 5+ years of experience creating 3D motion graphics, or interfaces with game engines such as Unreal or Unity

  • Technical skills, and ability to quickly learn new proprietary production tools and workflow

  • Good understanding of Object Oriented programming languages and scripts (e.g. Javascripts, C#)

  • Familiar with scripting languages like Python

  • Proficient with Adobe Photoshop, After Effects and other graphics and animation applications

  • Visual animation and programming experience like UE’s Blueprint

  • Experience with ECS

 

Other Preferred Skills/Qualifications

  • Understanding of user experience principles

  • Understanding of revision version control software. Knowledge of Perforce is ideal

  • Degree in a relevant visual art or technical subject highly desired (e.g. BSc Computer Science or Game Programming , Game Art and Design Diploma)


At EA, we believe our future is to build joyful experiences and push the boundaries of our games and we want your help and expertise in doing so. If this resonates with you and you have something to contribute, please contact us, even if you don't meet all of the criteria above.


*Please include a portfolio link and password if applicable. Also, please be prepared to show recent accomplishments/processes/case studies/projects.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.