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일반 정보

지역: Singapore, Singapore 
  • 장소: Sydney
  • 시/도:
  • 국가: Australia

  • 장소: Seoul
  • 시/도:
  • 국가: Korea, Republic of

  • 장소: Singapore
  • 시/도:
  • 국가: Singapore

  • 장소: Shanghai
  • 시/도:
  • 국가: China


역할 ID
206018
근로자 유형
Regular Employee
스튜디오/부서
Commercial
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Location: Sydney, Seoul, Shanghai, Singapore

Your Mission

As the Shooter Franchise Director, Asia Markets; you wake up every day thinking about the growth of EA's shooter share in the region. Reporting to the Snr Director of Franchise will deeply understand the 1st person, 3rd person, Battle Royale amongst other shooter franchise, markets, and player communities. You will guide the Shooter Asia & Emerging Market franchise planning and content roadmaps. Representing the voice of the franchise at the regional level with internal EA partners creating growth and delivering understanding between studio, commercial and marketing.

You are the head of all Shooter franchises in the Asia and Emerging Markets region, and main partner for all departments. You are responsible and accountable for understanding the products and what it takes for that to succeed across acquisition, engagement, and monetization. This includes our market and player planning, culturalization direction of the global strategy and deep understanding of player behaviour within the product and what is required to affect that as well as operating plans, resource, and budget prioritization, and return on investment effort. You are working across a matrixed organization of local teams and global teams, focusing on maximizing both the short- and long-term opportunities for this franchise.

Macro Goals:

  • Responsible for the success and achieving the Shooter genre franchise goals across Asia and Emerging Markets.
  • Main partner for all departments, creating growth and delivering understanding between Studio live ops, commercial and marketing.
  • You are responsible and accountable for understanding the product and what it takes for that to succeed across acquisition, engagement, and monetization.

Responsibilities.

  • Assume a cross-functional leadership role in driving alignment and accountability to results across functions including studio, brand, creative development, integrated communications, media, esports, analytics/insights, commercial, and finance.
  • Help set clear objectives to achieve player acquisition, engagement, and revenue growth across Asia & Emerging Markets with a key focus initially on IMEA but also Asia.
  • Oversee day-to-day operational aspects of the business across local teams for alignment and consistency.
  • Strong partnership and collaboration with studio to implement the global franchise strategy in a culturalized plan across Asia Publishing by defining positioning for key markets, setting local publishing goals and plans, applying publishing frameworks as well as influencing the development roadmaps and live services.
  • Partner with commercial teams to align on local market commercial initiatives partnering with key stakeholders to drive to execution.
  • Partner with marketing teams to align on Go to Market strategies that align to player insights and market dynamics.
  • Distil large volumes of consumer research, competitive intel and market trends into tangible and actionable insights that can be used to optimize the local player experience and inform strategies for brand performance and activation.
  • Develop meaningful relationships with important agencies, brands, partners across the region.

Qualifications

  • 10+ years in Publishing, product management or similar experience with a commerce focus, preferably from gaming (console, PC, or mobile); entertainment; technology; or consumer products.
  • Experience with working with development studios on the creation of hyper localised content roadmap and building the associated innovative brand marketing plans, marketing campaigns, and the development of creative materials to match.
  • Strong analytical skills, along with experience using insights and data to create strategy, analyse market opportunities and trends.
  • Ability to galvanize and collaborate with a variety of stakeholders across a matrixed organization, leading through inspiration and partnership across diverse teams, will be essential to success in this role.
  • Passionate about games and gaming communities. Strong understanding of the latest gaming systems, industry trends and experience in the Asia game market.
  • Proficiency in narrative building with the ability to create compelling presentations for a wide range of audiences.
  • Veteran leading global launch campaigns at the local scale and the self-awareness to understand learnings from both the successes and the failures.
  • Understand how to interpret data and KPIs and turn analytical insight into actionable plans.


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.