설명 및 참여 요건
Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide who use Frostbite as they create some of the industry's best-known titles. Join us as we help shape the future of gaming with Frostbite.
You will work on systems for data management and game asset processing, improving our content creator workflows and allowing faster iteration times. Some examples of the systems that you might work with:
• The system that provides on-disc data to our editor
• The pipeline for creating game-ready data
• A caching system for built data
• A service for On-demand loading
This is a hybrid remote/in-office role in Vancouver and you will report to a Development Director.
Responsibilities:
Support game teams using our technologies
Take ownership of core functionalities
Contribute to discussions around the longer-term vision and high-level plans
Work collaboratively on design, test, and maintenance
Acquire and share domain expertise
Qualifications:
5+ years of experience with C++ programming, data-guided design, and software architecture
Experienced in building high-performing concurrent software
Comfortable working within an established codebase
Experience with Agile development practices
Experience of data processing and data management
Experience implementing databases or file systems
Some experience with web services running locally and in Azure
Some experience with content pipelines