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일반 정보

지역: Redwood City, California, United States of America 
역할 ID
210882
근로자 유형
Intern - Temporary Employee
스튜디오/부서
CT - Data & Insights
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Electronic Arts is looking for high performing students to join our world-class internship experience. Summer 2026 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Emerging Talent Program, visit https://www.ea.com/careers/interns-and-university-graduates

The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together. Come power the future of play with us.

The Challenge Ahead

As a Software Engineer Intern on EADP's Experimentation Team, you will help build the EA-central online Experimentation live service and enable the LiveCycle Management (LCM) platform. You will report to the Technical Director.

Responsibilities:

  • You will extract and process massive data from 20+ game studios and use insights to serve massive online requests.

  • You will develop analytics systems (batch and real-time processing pipelines) that inform on important metrics, detect anomalies, and forecast future results.

  • You will analyze raw data to diagnose and debug issues, ensuring data accuracy and reliability.

  • You will implement statistical algorithms to promote the value of LCM platform, by providing in-depth data insights into players' engagement with content across live channels.

Qualifications:

  • Currently enrolled in a Masters Degree program with a grad date of December 2026 onwards 

  • Exposure to Experimentation or massive scale data analytics, and ability to explain complex statistical mechanisms to diverse customers

  • Experienced with  Python, Java, and SQL

Nice to Have:

  • Experience Data Lakehouse solutions, like Snowflake, Trino, Redshift, or Spark

  • Experience with distributed data processing, data modelling, and software engineering of data services

You must be available for a full-time paid internship in the summer of 2026.

At this time, we are considering Masters students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume. 




US COMPENSATION AND BENEFITS


The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.


EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


HOURLY PAY RANGES


• California (depending on location e.g. Los Angeles vs. Sacramento):

º $32 - $53 USD Hourly









The pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k). Interns in California are also eligible for Voluntary Disability Insurance.





Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.