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일반 정보

지역: Stockholm, Stockholm County, Sweden 
  • 장소: Guildford
  • 시/도:
  • 국가: United Kingdom


역할 ID
201782
근로자 유형
Regular Employee
스튜디오/부서
CTO - Production Infrastructure & Engineering
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

We are EA

And we make games - How cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. That's why we employ the most creative and passionate people in the industry. Save the planet from Alien Invaders. Score the winning touchdown. Yup - It's the coolest job on the planet! 

The Challenge Ahead:

Cloud innovations change the gaming industry landscape every day, adding new capabilities, enabling new scenarios, and redefining the category. Our mission is to provide a reliable, and easy way to develop and operate game servers. Within EA, the Game Server Hosting group builds the critical game server infrastructure that underpins EA's current generation of multiplayer games and fuels innovation of the next wave. We are looking for a Software Engineer to join the team driving our game server platform forward and help ship EA's next amazing multiplayer game. 

What a Software Engineer II does on EA's Game Server Hosting team:

Reporting to the Director of Engineering, Game Server Hosting, your primary responsibility will be to influence the architecture and design of our containerized software and services infrastructure, then drive the delivery of those designs. Most of your time will be spent working with your teammates, planning and creating high-quality services and systems that power and support EA games and their dedicated game servers. You will also spend time working with product managers and team leaders to propose new features and solutions to support EA's Game Server Hosting service. You will contribute to the growth and success of the entire team through active participation processes such as mentoring and code reviews, championing best practices both internally to the team and externally with partners. Here are some other activities we expect of you:

  • Develop creative solutions that address customer requests, deliver new features and fix defects
  • Collaborate with customers and product owners across teams and time zones to create designs that balance priorities and requirements and can be broken down into clear execution plans
  • Develop well-tested code that adheres to peer-reviewed coding standards
  • Drive the debugging of complex and hard to reproduce problems and contribute to post-mortems for unsuccessful releases
  • Drive, communicate, and enforce our quality processes, coding standards, and best practices
  • Understand, own, and educate team members on cross system interfaces and service dependencies
  • Enhance EA's engineering capabilities through tracking of industry, segment, and technology transformations
  • Support and mentor other team members through advice, coaching and educational opportunities and impart problem solving, design, and debugging skills to them
  • Grow engineering teams through recruiting, interviewing, and hiring
  • Think strategically and provide forward looking solutions without prompting 

The Next Great EA Software Engineer needs to have:

  • 3+ years fullstack commercial development experience
  • Proficiency with Golang
  • Expertise with one or more web development frameworks - React, Angular, VueJS
  • Expertise developing RESTful web services or gRPC services
  • Experience working within one or more public cloud providers (AWS, Azure, GCP, etc.)
  • Bachelors' degree in Computer Science or Computer Engineering, MS preferred.

Bonus Experience Points:

  • Hands-on domain experience in cloud operational infrastructure and services
  • Experience with Kubernetes as an orchestration system for large numbers of workloads (1000+ pods in multiple regions)


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.