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일반 정보

지역: Redwood City, California, United States of America 
  • 장소: Vancouver
  • 시/도:
  • 국가: Canada


역할 ID
210291
근로자 유형
Regular Employee
스튜디오/부서
Other
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Electronic Arts Ventures Group:

The future of entertainment is interactive, and our Ventures Group plays an important role in this future by building content, culture, and community that take us Beyond Gaming. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. We’re a multi-functional group, with world-class expertise in building fandom, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem.

Project Air:

Project Air is a new kind of mobile platform — part creative stage, part storytelling tool, part social experience — powered by AI and real-time interaction. We're building a space where people don't just watch or post — they create, perform, and co-invent new characters, stories, and worlds. It's expressive, emotional, and deeply interactive.

Job Summary:

We are seeking an experienced and visionary Senior Engineering Manager to lead our high-performing iOS team. The ideal candidate is a passionate and effective leader with a strong technical background in iOS development and a keen eye for product and user experience. You will be responsible for guiding the team to build a visually stunning, highly responsive, and technically excellent application. You will be instrumental in shaping the team's culture, driving technical strategy, and collaborating with cross-functional leaders to deliver an exceptional product. If you are passionate about building and leading teams that create beautiful, intuitive mobile products, we want to hear from you!

Responsibilities:

  • Lead, mentor, and grow a world-class team of iOS engineers, fostering a culture of innovation, collaboration, and excellence.

  • Drive the technical vision, architecture, roadmap and execution for the iOS platform, ensuring alignment with product goals and long-term strategy.

  • Collaborate closely with product management, design, and other engineering leaders to define requirements, prioritize features, and deliver compelling mobile experiences.

  • Oversee the end-to-end development lifecycle, from planning and design through to release and maintenance, ensuring timely delivery of high-quality software.

  • Champion and enforce best practices for code quality, testing, and performance, ensuring our application is robust, scalable, and maintainable.

  • Manage project execution, setting clear goals, managing resources effectively, and removing obstacles for your team.

  • Maintain a deep understanding of the technology stack and stay current with the latest advancements in the iOS ecosystem to guide technical decisions.

Required Qualifications:

  • Minimum of 10 years of professional experience in software development, with a focus on mobile applications.

  • Minimum of 3+ years of experience in an engineering leadership role (Manager, Team Lead, or similar), directly managing a team of engineers.

  • Strong technical background with hands-on experience developing native iOS applications using Swift, UIKit, and SwiftUI.

  • Proven track record of shipping high-quality, consumer-facing iOS applications with a strong focus on UI/UX and performance.

  • Demonstrated ability to lead technical architecture and design discussions and to drive technical decision-making.

  • Excellent leadership, communication, and interpersonal skills, with the ability to inspire and motivate a team.

  • Experience with Agile/Scrum methodologies and a deep understanding of the full mobile development lifecycle.

  • Strong problem-solving skills and the ability to think strategically and execute methodically.

Preferred Qualifications:

  • Experience managing remote or distributed engineering teams.

  • Experience with Core Animation, Metal, or other graphics-intensive frameworks.

  • Familiarity with Objective-C, C, or C++.

  • Experience with performance profiling and optimization tools (e.g., Instruments).

  • Experience with continuous integration and continuous delivery (CI/CD) pipelines for mobile apps.

  • Experience building social media mobile applications



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.