콘텐츠로 건너뛰기

일반 정보

지역: Shanghai, Shanghai, China 
  • 장소: Shanghai
  • 시/도:
  • 국가: China


역할 ID
204592
근로자 유형
Regular Employee
스튜디오/부서
EA China Studio
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

Job Title: Software Engineer-Java

EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.

As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That's why we promote and support maintaining a healthy work-life balance.

As a software engineer, you are an essential part of the game creation process and are involved in the feature design and implementation of the game and live service. You will report to an Associate Technical Director.

Job location: You will work in Shanghai.

Responsibilities

Develop and maintain server-side code and ensure robustness.

Responsible for the technical design of Service encapsulation/framework/DB storage/data caching in the feature development process.

Oversee the server-side tasks and develop tools to ensure the healthy operation of the game server.

Troubleshoot complex server related technical issues to minimize the occurrence of critical issues and reduce downtime and service interruptions.

Manage projects/tasks related to the server architecture/feature implementation, including planning, coordination, and documentation, and demonstrate commitment to delivery.

Collaborate with team members, stakeholders, operations teams and external partners.

Demonstrate impact through dialog, teamwork, and providing guidance to junior team members.

Qualifications

At least 8 years' experience in game server development

Proficiency in at least one of Java or C++

Knowledge of common networking protocols (e.g. TCP, UDP, HTTP and Websocket)

Knowledge of relational databases (e.g. MySQL or Postgres), and in-memory data structure store (e.g. Redis)

Knowledge of container and serverless technologies (Docker, Kubernetes)

Experience in development for the Linux platform

Experience in version control software such as Perforce and Git

Excellent debugging capabilities

Experience in at least one shipped large online mobile game development

Nice to be familiar with the Agile/Scrum methodology