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일반 정보

지역: Montreal, Quebec, Canada 
역할 ID
209334
근로자 유형
Regular Employee
스튜디오/부서
CT - Creative Innovation
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

SEED is a pioneering group within Electronic Arts that combines creativity with applied research. We explore, build, and help define the future of interactive entertainment.

We exist at EA to deliver and foster inspiring innovation for our games. We do this through exploration, research, prototypes, and never-ending curiosity. We collaborate with game teams and industry partners. We publish and present our research at academic conferences and at industry events. We pursue long-term applied research yet stay relevant to the present by delivering artefacts along the way to game teams and technology groups inside EA. Some of our research includes bringing digital characters to life, using machine learning for game AI and content creation, and developing novel real-time graphics & physics techniques.

We are looking for a Technical Producer to facilitate R&D and lead productization of our latest projects, delivered in collaboration with EA's games and central teams.

As a technically-minded producer, you will be the liaison between our R&D organisation and the teams across EA - game teams, engine, and central teams, representing SEED as we work together and deliver artefacts of the research. You will also collaborate with partners including Comms, Legal, and external vendors. Identifying and removing R&D and production obstacles and empowering others is crucial in this role, and something you excel at. Working with researchers to tell the story behind the value of the work to facilitate adoption and productization is primordial. Your unique position allows you to storytell and advocate for the team's portfolio of projects, highlighting the value of the work through the relationships you will build across the company. You know how to get messages across in a succinct and relatable way. You are collaborative, communicative, and focused on building relationships. You excel in partner management and connecting individuals to maximise outcomes. As the producer at SEED, you will support projects to the finish line when they move from the R&D workbench into games, engines, pipelines, and central tools.

This hybrid role requires you to be onsite three days/week at our EA office in Montreal, Quebec, Canada. You will report to our Production Director, as an individual contributor. Being in Montreal enables you to collaborate across time zones; our team is distributed across the North American West Coast to the East Coast and Europe.

Responsibilities

  • Work across SEED, representing the team when collaborating with game and central technology teams throughout the delivery of R&D projects. You will help guide the process of integration of SEED technologies to enhance EA's games, engines, tools, and workflows, delivering solutions and value.
  • Remove obstacles so that the team can focus on applied research.
  • Help research leaders plan demos, the production lifecycle of experiments, and technology artefacts. Be able to define the main metrics for success, even though projects can be speculative or experimental.
  • Maintain a close relationship with our game and central teams to understand their challenges, pain points, and plans around innovation and their strategic needs. Identify opportunities to address them with applied research projects. Maintain relationships and guide progress across Legal, Comms, and Marketing.
  • Socialize the vision behind SEED's portfolio, telling the story and illustrating how projects align with and enhance EA's goals, growth and maintain a competitive advantage in the gaming industry. Identify opportunities for innovation at the intersection of creativity, game development, and novel technologies through the relationships you will build with other producers at EA.
  • Understand the rhythm of business for a large, global game publisher and individual game and central teams.

Qualifications

  • 10+ years of experience in AAA game development as a Producer on game or central technology teams in a medium-to-large game development environment.
  • Skillful storytelling, distilling complex technical concepts into stories that resonate with a variety of audiences, from technical people to senior executives, to lead understanding and action.
  • Conflict resolution skills, with an ability to put yourself in the mind of the customer and the ability to mediate risks and roadblocks.
  • Experience collaborating with technical teams and delivering products.
  • Comprehensive knowledge of game development and related technologies.
  • Understanding of the games industry and the evolution of technologies as they relate to developer and player experiences.
  • Open to travelling for team visits across global EA studios.
  • You are passionate about video games.

If you're ready to join a team that's pushing the boundaries of what's possible in our industry, SEED is the place for you!

To learn more about SEED and our impactful work, check out https://seed.ea.com/



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.