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일반 정보

지역: Madrid, Spain 
역할 ID
207881
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

Contract: Permanent.

Location: Madrid.

Work Model: Hybrid.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games..

EA SPORTS Madden NFL is the best-selling sports property in U.S. Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

The Generalist Engineer will be a part of the game live creation process, including architectural design, implementation, and debugging on multiple platforms—working on complex problems with Designers, Artists and other Engineers in domains including rendering, gameplay, audio, user interface, online, physics, databases and tools. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities

  • 5+ years of experience in software development either in games or another industry, working on Microsoft, Sony or Nintendo game consoles or other embedded systems.
  • Knowledge of C++.
  • Json and XML, able to read/understand and write.
  • Experience working with online services/servers.
  • Knowledge of REST-based APIs.
  • Knowledge with Action Script and HTML.
  • Experience with 3rd party APIs.
  • Experience with Visual Studio and knowledge of the debugging tools.
  • Experience with source control systems.
  • Knowledge of live development cycles and requirements.

Your Qualifications

  • Roughly 70 to 85% hands-on coding (C++) domain ownership will be expected.
  • Work with 3rd party software APIs.
  • Work with people on a large team both locally and remotely.
  • Use common software engineering design patterns and paradigms.
  • Use and design REST-based HTTP APIs.
  • Experience with live development.