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일반 정보

지역: Montreal, Quebec, Canada 
역할 ID
209331
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Motive Montreal
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

Motive is looking for a Gameplay Director for our original Iron Man title currently in development.

As a Senior Gameplay Director for Motive, you will lead the design and development of the gameplay experience. Responsibilities include executing on the overall game vision, collaborating with cross-functional teams, mentoring designers, and overseeing the overall progress of the player experience. As an expert in your craft, you will ensure that core gameplay, game progression, balancing, and general quality meet the highest standards to create an engaging experience for players. The role requires a significant leadership component, mentoring and guiding other directors, leads and designers to deliver a polished final product. This is a dynamic and evolving work environment; being solution-driven and adapting to feedback are key traits for the role, as well as a deep understanding of design principles, game engine capabilities, and market trends.  Supporting efforts to deliver on team commitments is critical, as well as contributing to promoting the game internally with our team and key stakeholders.  

 

Responsibilities

  • Work closely with the Creative Director and other directors to execute on the game vision and to deliver on a fun and engaging experience.
  • Support the gameplay team in the development of features via timely decision making and clear/constructive feedback to achieve quality.
  • Promote the game direction, overall progress and decisions across the production team.
  • Adapt to technical and production constraints, feedback, and play test results.
  • Review progress against our commitments, discuss priorities and participate in planning efforts throughout the development cycle with the gameplay leadership group.
  • Collaborate with other directors, departments and with external partners such as Marvel, to ensure we execute on the right priorities and to quality.
  • Participate in sharing statuses and progress with key stakeholders.
  • Utilizes user experience data to improve and/or uphold standards for player comprehension, discoverability, cognitive load, and second-to-second gameplay.

Qualifications

  • 12+ years of game design experience.
  • 3+ years of leadership in game production.
  • Meaningful experience shipping AAA titles and in occupying the role of Gameplay Director.
  • Excellent communication skills, capable of communicating at different levels of the organization.
  • Highly innovative, empathetic and creative leader.
  • Experience in cross disciplinary collaboration on a game development team.
  • Strong problem-solving and organizational abilities.  Need to be resourceful, flexible and  make informed decisions on a timely manner.
  • Knowledge of the use of project management tools, development practices and game engine capabilities.

 

 

 



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.