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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
211986
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Who We Are

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide. We’ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL.

Role Overview

We are looking for an experienced Audio Artist III to join the EA SPORTS NHL Audio team. You will contribute directly to the creation of high-quality audio experiences across the franchise, with a strong focus on talent recording, voice production, and feature-level audio ownership. Working under the Audio Lead, you will design, implement, and deliver audio that supports the creative vision, collaborating closely with interdisciplinary partners and helping guide junior audio staff in your area of expertise.

The Challenge Ahead

As an Audio Artist III, you will play a key role in shaping the sound of the NHL experience. A major part of this role is planning and engineering talent recording sessions—both in studio and remotely using Source-Connect. You will ensure recordings meet technical and creative standards, maintain consistency across assets, and oversee editing, mastering, and delivery.

You will also contribute to the broader audio vision by designing sound, implementing content in our runtime systems, and helping define workflows and best practices. You’ll be responsible for identifying risks, communicating status, and delivering features that meet performance, quality, and schedule expectations.

You will collaborate frequently with audio, gameplay, production, and engineering partners. You will help keep the project aligned with the Audio Target, provide feedback on creative design, and influence the direction of audio features within your domain.

Who You Are

You are an audio professional with strong recording engineeringsound design, and technical implementation skills. You thrive in both studio and remote recording environments, understand microphone techniques and session workflow, and can confidently direct talent. You enjoy crafting compelling audio, solving problems, and working collaboratively. You are proactive, communicative, and comfortable owning a feature from concept through final delivery. You value consistency, organization, and delivering high-quality assets that enhance the player experience.

Key Responsibilities

  • Plan and engineer talent recording sessions (studio & Source-Connect).

  • Edit, master, and prepare assets, ensuring consistency, naming accuracy, and technical readiness.

  • Design and implement audio content across multiple domains.

  • Build and debug logic, behaviors, and audio runtime systems.

  • Collaborate with cross-disciplinary teams; communicate status, risks, and priorities.

  • Provide estimates and contribute to backlog planning.

  • Mentor junior audio staff within your specialty and contribute to team knowledge-sharing.

Required Skills & Experience

  • 3+ years of professional audio production experience; 5+ years game audio experience.

  • Proven experience recording talent (VO, ADR, or narration) using Source-Connect, with strong troubleshooting skills to ensure smooth remote sessions.

  • Proficient in studio engineering, mic technique, editing, and mastering.

  • Strong DAW skills and familiarity with audio production toolchains.

  • Experience with game audio authoring tools and pipelines.

  • Experience with visual scripting (Frostbite, Max, Pd, or Unreal Blueprints).

  • Strong communication and collaboration skills.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.