- Rumah
- ...
- Peranan Terbuka
- Butiran Peranan
Perihalan & Keperluan
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.
Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.
With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.
We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
We are looking for a Game Designer like you to join us in our mission to create amazing games and experiences, and to improve ourselves and our craft. You will report to our Design Line Manager. We are considering on-site and hybrid working options within the Vancouver, Canada to apply.
What You'll Do:
- Design high quality components and tools in a proprietary engine
- Collaborate with other disciplines to design and implement game features
- Work with your design lead and teammates to agree on priorities
- Support your teammates by writing design documentation
- Participate constructively and respectfully in the critique of your work, and the work of others
- Look for opportunities to learn new skills to benefit your growth, your team, and the studio
What We are Looking For:
- At least 2 years in a senior design role in multiplayer games
- Experience in visual scripting, text-based scripting, or other programming languages
- Experience with User Generated Content (UGC), creating or using game modding or workflow tools
- Understand the importance of documentation and teaching others
Next Steps:
Apply with resume and portfolio