- Rumah
- ...
- Peranan Terbuka
- Butiran Peranan
Perihalan & Keperluan
(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Foundational Technology team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™.
Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset.
Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
The Motive Battlefield team is looking for a Senior Technical Designer reporting to the Technical Design Director. You have experience shipping titles as a Technical Designer, with an understanding of design and technical skills. You will support and mentor other designers and technical designers, help them problem solve, enhance their skills and foster a culture of innovation and excellence. You will drive creation or improvement of tools and workflows required to deliver a great project as part of the Technical Design Team at Motive and across the wider company.
Responsibilities
You will excel as a proactive problem solver and contributor,
Support members of the design team, provide guidance on features and workflows; you are a principal point of escalation for designers and programmers.
Alongside the Technical Design Team, you will identify and solve issues affecting the Design Team, work on the development of new design workflows and features, and improvements to already existing systems.
Ensure a high-quality release by bug fixing, reviewing scripts, performance optimisation, and creating a fun gameplay experience.
You will mentor other Technical Designers, using your experience to help them grow
Establish best practices for the Design Team and ensure adherence to them with technical reviews and mentoring.
Promote and build an inclusive work environment.
Qualifications
5+ years of experience as a Technical Designer or equivalent. Experience shipping titles
Additional experience in design roles or engineering roles is a significant benefit
Experience in technical design processes, content creation, engines, tools and pipelines
Experience working on live games post-launch is a significant benefit
You have experienced the full cycle of AAA game development.
Scripting or Visual scripting-languages experience.
Experience in cross disciplinary collaboration and bridging between creatives and engineers.
Well versed in modern game design trends and how they function.
Empathy for addressing the problems of others and a respect for their time and workloads.