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Maklumat Am

Lokasi: Bucharest, Romania 
ID Peranan
211243
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we are soon beginning an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere. 


With more opportunities than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS! 


The Role: The Technical Artist for Career Mode, you will create UI content for EA Sports FC game, partnering with game designers, programmers, and artists to develop features in the game using the Frostbite engine, along with working on new features every year. 


You will report to the Development Director and work with your Technical Lead to estimate, build, and improve projects. Together with a talented team of +20 engineers, you will work on the technology and pipelines that form the foundation of our game features. You will serve as a key link between art and engineering, ensuring that creative vision is executed with technical excellence. You will contribute to the design, implementation, and optimization of tools, pipelines, and UI/UX systems that enhance both the player experience and developer workflows. This role requires a balance of technical expertise, artistic sensibility, and problem-solving ability, supporting both feature development and long-term scalability of game systems.


Responsibilities:

  • Feature Delivery: Structure, plan, and implement UI/UX features that meet gameplay goals, accessibility standards, and technical requirements.

  • Cross-Functional Collaboration: Partner with engineers, scripters, UX designers, and UI artists to deliver complex UI elements, including 2D/3D layouts, menu flows, HUDs, AR features, and in-game animations.

  • Tool & Pipeline Development: Build and maintain tools, scripts, and workflows that streamline UI/UX implementation and empower artists/designers to iterate efficiently.

  • Technical Implementation: Use visual programming and scripting languages to develop robust UI logic, data flows, and feature integrations.

  • Quality & Iteration: Improve implementations based on stakeholder feedback, design goals, and creative direction, polishing features to meet AAA quality standards.

  • Optimization: Ensure UI/UX features and pipelines are efficient, scalable, and maintainable throughout the full production cycle.

  • Communication & Reporting: Share progress with technical directors and project managers and provide clear documentation for systems and workflows.

  • Team Mindset: Contribute to a collaborative, inclusive, and problem-solving team culture that bridges creative and technical disciplines.



Qualifications:

  • Professional Experience: 3+ years in professional game development with a focus on UI/UX systems, pipelines, or technical art.

  • UI Development Skills: Experience implementing UI screens, widgets, data flows, and logic within modern game engines (e.g., Unity, Unreal).

  • Prototyping Ability: Experience in rapid prototyping to test feasibility and bring ideas from concept to execution independently.

  • Collaboration & Communication: Strong interpersonal and communication skills, with a track record of working effectively across disciplines, teams, and partners to achieve shared goals.

Nice to have:

  • Game Engine Expertise: Experience with multiple engines or frameworks (Unity UI, Unreal UMG, ImGui, WPF, Qt).

  • Rendering & Graphics Pipelines: Understanding of rendering pipelines, frame-rate efficiency, draw calls, batching, and GPU/CPU performance trade-offs.

  • Version Control & Collaboration: Hands-on experience with Perforce, Git, or similar source control in large-scale team environments.

  • Cross-Platform Development: Knowledge of adapting UI systems for PC, console, and mobile platforms.

  • UX Sensibility: Background in user experience design, accessibility standards, or usability testing.

  • Creative Tech Background: Exposure to motion graphics, AR/VR interfaces, or procedural content generation.

  • Experience working within an agile team.

  • Experience working with Microsoft, Sony, or Nintendo game consoles.

  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.