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Maklumat Am

Lokasi: Shanghai, Shanghai, China 
ID Peranan
213780
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - EA Create
Pengaturan Kerja Fleksibel
On Site

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.

 

Role Overview

We are looking for a VFX Artist to join our team in Shanghai and help bring The Sims to life.

You will work within proprietary tools and systems, including visual scripting workflows, to create stylized, whimsical, and readable real-time visual effects that support gameplay, character expression, player feedback, and the overall tone of The Sims. You will collaborate with VFX, Art Direction, Design, Animation, Engineering, Technical Art, Production, and overseas studio partners to deliver high-quality effects within real-time engine memory, platform, and performance constraints.

This is a mid-level role suited for someone with strong hands-on VFX production experience who can independently deliver assigned work, communicate clearly across disciplines, and contribute to the project’s visual language and production quality.

 

Responsibilities

  • Create stylized interpretations of real-world visual effects that fit The Sims’ tone, visual language, gameplay needs, and performance targets.
  • Produce real-time VFX for a wide range of content, including character interactions, social and emotional feedback, life simulation behaviors, environmental ambience, UI/UX, build/buy features, object interactions, and DLC / Live Service content.
  • Work within proprietary tools and systems to create, implement, test, debug, and polish in-game VFX.
  • Use particles, animated textures, meshes, materials, lights, shaders, and visual scripting workflows to build high-quality real-time effects.
  • Collaborate with the VFX team, Art Direction, Design, Animation, Engineering, Technical Art, Production, Audio, and other cross-discipline partners to achieve the project’s aesthetic and gameplay goals.
  • Contribute to the design and technical implementation of VFX from early exploration through integration, testing, bug fixing, and final polish.
  • Create effects within real-time engine memory and performance constraints, with consideration for multi-platform development.
  • Help maintain a consistent visual language across an ecosystem of effects.
  • Communicate task status, dependencies, and risks clearly with project stakeholders.
  • Maintain clean asset organization, naming conventions, documentation, and workflow practices.
  • As you grow within the project, support knowledge sharing, documentation, or onboarding for new VFX artists when needed.

 

Qualifications:

  • 5+ years of professional experience as a VFX Artist in the game industry.
  • Experience contributing to game production using real-time VFX workflows; shipped title or Live Service experience is preferred.
  • Experience creating real-time visual effects using particles, static and animated textures, lights, materials, meshes, shaders, and related workflows.
  • Experience working in game engines or proprietary tools; experience with visual scripting environments is preferred.
  • Strong working knowledge of Maya, Photoshop, After Effects, and shader graph or material node workflows.
  • Understanding of stylized VFX, timing, color, composition, shape language, visual hierarchy, and gameplay readability.
  • Ability to create effects that support player feedback, character expression, emotional tone, and interaction clarity.
  • Working knowledge of real-time performance considerations such as memory, overdraw, material complexity, texture usage, particle count, and platform constraints.
  • Good communication skills and ability to collaborate with multidisciplinary teams such as Design, Production, Engineering, Art, Modeling, Animation, Technical Art, Audio, and overseas studio partners.
  • Good English communication skills for meetings, written updates, documentation, and feedback discussions.
  • A mindset focused on quality, collaboration, learning, accountability, and continuous improvement.

 

Bonus Qualifications:

  • Familiarity with The Sims franchise, life simulation games, casual games, stylized games, or character-driven gameplay.
  • Experience with physics-based animation, impact interactions, destruction, water, environmental effects, UI VFX, or interaction feedback.
  • Experience with Houdini, Maya Bifrost, FumeFX, EmberGen, or other simulation/procedural VFX tools.
  • Experience with Unreal Niagara / Blueprints, Unity VFX Graph, Unity or Unreal shader graph, or comparable proprietary visual scripting systems.
  • Experience with GPU profiling or performance analysis tools.
  • Experience with scripting or programming languages such as Python, MEL, C#, or C++.
  • Experience working with distributed, multilingual, or cross-time-zone teams.
  • Experience creating VFX breakdowns, technical documentation, style guides, or workflow documentation.
  • Experience mentoring or supporting other artists is a plus, but not required.

 



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.