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Opis i wymagania
At Slingshot Studio, we are on the hunt for enthusiastic and imaginative game builders & innovators to spearhead the development of a next-generation mobile shooter within one of our most iconic franchises. This is your chance to immerse yourself in a dynamic and cutting-edge environment, collaborating with world-class teams and working alongside seasoned veterans of the genre. If you're eager to make a tangible impact and push the boundaries of mobile gaming, we invite you to be part of our team
We are seeking a talented professional to join our studio team as an Animator.
Role Overview:
We are looking for a skilled and driven Animator with a strong technical foundation and a passion for crafting compelling character movements for Shooting Title. You will collaborate across disciplines to define animation standards, build efficient pipelines, and ensure high-quality integration of animations and VFX in-game. If you're a proactive problem-solver who thrives in a collaborative environment, this role is for you.
Full Description:
We’re looking for a versatile and experienced Animator with a solid foundation in character movement, gameplay feel, and technical implementation. You should be confident in bringing animation ideas from concept to final in-game execution, with a keen eye for timing, weight, and visual clarity. If you're passionate about gameplay animation, love solving creative challenges, and enjoy collaborating with a team to craft memorable, responsive experiences—let’s connect!
- 3+ years of professional experience as a Animator, with at least one shipped mobile games with live ops.
- Proven ability to rig and animate high-quality character assets for both third- and first-person gameplay.
- Strong grasp of animation principles with a focus on gameplay clarity, timing, and feel.
- Proficiency in Maya and Unity, including the Mecanim system, Timeline, and Animator Controller.
- Excellent cross-functional communication skills to convey visual goals and technical requirements clearly.
- Understanding performance optimization, particularly for mobile platforms.
- Receptive to feedback and skilled at providing constructive critique in a collaborative environment.
- Bonus: Experience with VFX integration, shader graphs, or procedural animation systems.
Key Responsibilities:
- Develop and maintain robust animation pipelines, tools, and documentation to support scalable production workflows.
- Collaborate closely with the Art Director, artists, tech, and design teams to define and uphold benchmarks for animation, rigging, and VFX.
- Serve as a liaison between the 3D art team and other departments, ensuring clean, optimized, and timely hand-offs.
- Troubleshoot animation-related bugs and resolve performance bottlenecks within the game engine.
- Research and adopt emerging tools and trends—including AI—to enhance animation quality and efficiency.
- Apply a solid understanding of FPS/TPS gameplay mechanics to create animations that enhance responsiveness and player feedback.
- Work with motion capture and facial animation systems where applicable.