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Opis i wymagania
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
LET’S PUSH THINGS FORWARD
DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of diversity and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!
We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.
At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.
We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
Lighting Artist
We are looking for a Lighting Artist with a passion for world building to join our team of content creators. As a Lighting Artist at DICE you play an important part in creating the look and feel of our games. You will join a team of passionate, creative professionals who love to push their craft to new heights. You will report to the Lead Lighter and work with Art Directors to establish the right moods and image quality.
Responsibilities
- Create lighting for our environments, both interiors and exteriors.
 - Set up image effects processes such as bloom, ambient occlusion, vignetting and color grading.
 - Set up the technical requirements for the lighting in your environments and manage related performance.
 - Work with Lead and Art Directors to establish visual targets.
 - Seek feedback on your own work and provide feedback to the other lighters.
 
Qualifications
- 3+ years of experience as a Lighting Artist in the video games industry.
 - You have an artistic eye and ability to interpret reference and concept art.
 - You have a good understanding for lighting fundamentals, color theory, materials, cinematography and photography.
 - You know how to guide the player's eye and evoke different emotions through the use of lighting and color.
 - You understand the technical aspects of a real-time rendering engine, and experience working within performance constraints.