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Informacje ogólne

Lokalizacje: Offsite - UK, United Kingdom 
  • Właściwość miejscowa: Offsite - UK
  • Stan:
  • Kraj: United Kingdom


Identyfikator roli
206580
Typ pracownika
Regular Employee
Studio/dział
EA Studios - Cliffhanger Games
Elastyczna organizacja pracy
Hybrid

Opis i wymagania

Jesteśmy globalnym zespołem twórców, scenarzystów, technologów, inicjatorów doświadczeń, innowatorów i wielu innych ekspertów. Wierzymy, że niesamowite gry i doświadczenia zaczynają się od zespołów, które są równie zróżnicowane jak gracze i społeczności, którym służymy. W Electronic Arts jedynym ograniczeniem jest wyobraźnia.

At Cliffhanger Games, we are on a quest to redefine storytelling in gaming through our next blockbuster action-adventure title. Our ambitious Black Panther project, set in the Marvel Universe, requires a Principal Narrative Systems Designer to help us weave a tapestry of stories that blend seamlessly with our groundbreaking gameplay. This is a unique opportunity to shape the narrative of an iconic franchise and push the boundaries of interactive storytelling.

The Principal Narrative Systems Designer will collaborate with a multidisciplinary team to craft immersive narratives that respond to player choices, ensuring a seamless blend of story and gameplay. Reporting to the Design Manager, this role demands a blend of creativity, technical prowess, and a profound understanding of narrative structures to drive our vision of interactive storytelling.


Responsibilities:

  • Define the requirements for the Narrative Systems and provide the documentation to support the development of them. 

  • Lead the narrative team in developing narrative tools and systems that align with our innovative vision for interactive storytelling.

  • Establish a collaborative environment for the narrative team, fostering creativity, efficiency, and excellence in game storytelling.

  • Integrate narrative elements with game mechanics to create a deeply immersive experience where storytelling and gameplay enhance each other.

  • Drive innovation in narrative techniques and collaborate with other EA Studios to share knowledge, insights, and best practices.

  • Shape the next generation of narrative designers by imparting experience, techniques, and best practices to a team dedicated to redefining storytelling in games.

  • Foster cross-disciplinary collaboration to ensure narrative elements are well-integrated into the broader game experience.

  • Develop and refine narrative tools, pipelines, and systems in collaboration with engineering teams to streamline the implementation of narrative content.


Qualifications:

  • 5+  years' experience in a leadership or principal level role in narrative design.

  • Mastery in crafting interactive and procedural narratives that are dynamic and adaptable to player choices.

  • Proficiency in narrative design tools and software, with a solid understanding of their integration within game environments.

  • Proven track record of successful interdisciplinary collaboration and narrative tool development.

  • Demonstrated innovation in narrative design and a commitment to pushing creative boundaries.

  • Strong leadership skills with a history of nurturing talent and fostering collaborative team environments.