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Opis i wymagania
EA Create Capture is a highly engaged content creation team within EA Studios. Our content is created through multiple services which encompass motion capture, performance capture, 3D head scanning and body scanning for videogame titles developed by Electronic Arts (EA). We are adventurous and creative. We are courageous and we take chances. We are excited by pioneers who cut new paths and take on challenges with determination. We are a diverse team, unified through collaboration, culture and craft. We look for the best in everyone.
The EA Create Capture Acquisition team provides high-quality body and facial motion performances for in-game, cinematic and narrative sequences.
Role overview:
Our Vancouver-based Realtime Technician supports the motion capture Realtime needs for all of EA's game development teams worldwide. Reporting to the Capture Studio Manager, the Realtime Technician is a member of the Acquisition team - the crew that prepares and executes motion capture recording sessions - and is responsible for the acquisition of motion capture data. You will manage virtual aspects of motion capture sessions, including virtual cameras, environments and characters. You will also support the Realtime pipeline from pre-production to delivery, ensuring project goals are achieved. You have technical knowledge of motion capture Realtime process, hardware, software, data acquisition, tracking, and post processing pipelines.
This is a permanent full-time position based onsite at the EA Capture Vancouver studio.
Responsibilities:
Confirm necessary Realtime rigs, environments and post-production delivery needs ahead of recording sessions.
Ensure motion capture visualisation tools are receiving the live stream from Vicon's Shogun system. Additionally, ensure that character and prop rigs are set-up, environments are accurate, and virtual cameras are set-up and recording.
Work with motion capture and animation leads during prep/acquisition/post production phases to maintain visual targets while on-set.
Communicate Realtime requirements to SMEs and ensure quality and technical specifications of the captured data meet Post-Production and Development Team requirements, including file management protocols and naming convention accuracy.
Manage the successful offload/delivery of Realtime data.
Identify potential improvements to existing pipelines to increase their efficiency and quality.
Maintain Realtime documentation and contribute to post-mortems, providing feedback that helps improve process and data quality.
Help grow other team members by training them in the set-up and operation of Realtime.
As a member of the Acquisition team, participate in motion capture recording sessions including daily production prep, capture system set up, and general stage and equipment maintenance.
Qualifications:
Minimum 3 years of direct experience with each of the following:
Optical motion capture systems, Vicon favoured.
Realtime animation retargeting and related software, such as Motion Builder, Maya and Unreal Engine.
You've worked on-set in a related entertainment industry, such as Film, TV, Video games, or VFX. You are comfortable being on-set and with the pressures a live production environment.
Experience in some of the following areas is an asset but not required:
Scriptwriting in HSL or Python.
Audio and video production.
Carpentry or set construction.
Kinesiology.