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Informacje ogólne

Lokalizacje: Los Angeles - Del Rey, California, United States of America 
  • Właściwość miejscowa: Vancouver - Great Northern Way
  • Stan:
  • Kraj: Canada

  • Właściwość miejscowa: Vancouver
  • Stan:
  • Kraj: Canada

  • Właściwość miejscowa: Los Angeles - Del Rey
  • Stan:
  • Kraj: United States of America

  • Właściwość miejscowa: Montreal
  • Stan:
  • Kraj: Canada


Identyfikator roli
204852
Typ pracownika
Regular Employee
Studio/dział
EA Studios - Ripple Effect
Elastyczna organizacja pracy
Hybrid

Opis i wymagania

Jesteśmy globalnym zespołem twórców, scenarzystów, technologów, inicjatorów doświadczeń, innowatorów i wielu innych ekspertów. Wierzymy, że niesamowite gry i doświadczenia zaczynają się od zespołów, które są równie zróżnicowane jak gracze i społeczności, którym służymy. W Electronic Arts jedynym ograniczeniem jest wyobraźnia.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. Comprised of 4 world-class studios across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – what’s forming on the horizon is a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we’re driven by quality - in the games we create, and in the studio we’ve built.

Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone’s ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a Senior Systems Design Director like you to join us in our mission to create amazing games and experiences, and to enhance ourselves and our craft. You will report to our Design Line Manager. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within Canada to apply.

You will drive the long-term vision for engagement-related features by leading a cross-location team of designers in a multi-product environment. This means setting direction and overseeing the implementation of features related to Economy, Progression and Social.

Responsibilities

  • Direct long-term Direction for Progression, Economy, and Social related features in line with the game vision
  • Communicate vision, design, constraints, and concerns for your area
  • Enhance the collaborative process and structure within and outside the team
  • Contribute to the maintenance of an inclusive and creative working environment

Qualifications

  • At least one shipped title in a design leadership role
  • At least one shipped multiplayer title as a designer working within any of the important responsibility areas (Progression, Economy, and Social)
  • 10+ years of experience leading complex product and team environments.
  • Live Service experience in a design leadership role
  • Several years of games industry experience

Additional Qualifications:

  • Experience shipping a F2Play game in a creative leadership role
  • Lead a team across multiple time-zones

#LI-Hybrid, #LI-Onsite