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Informacje ogólne

Lokalizacje: Offsite - India, India 
Identyfikator roli
207784
Typ pracownika
Regular Employee
Studio/dział
EA Mobile - Slingshot Games (India)
Elastyczna organizacja pracy
Hybrid

Opis i wymagania

Jesteśmy globalnym zespołem twórców, scenarzystów, technologów, inicjatorów doświadczeń, innowatorów i wielu innych ekspertów. Wierzymy, że niesamowite gry i doświadczenia zaczynają się od zespołów, które są równie zróżnicowane jak gracze i społeczności, którym służymy. W Electronic Arts jedynym ograniczeniem jest wyobraźnia.

Software Engineer

Work location : Hyderbad

 

We are looking for a Software Engineer who has built games. You will work with a team of product managers, game designers, artists and quality assurance folks. As an individual contributor you will report to the Technical Director of the project.

 

Our Team

 • Our teams are player-focused and motivated to deliver quality.

 • We aim to create a collaborative environment where everyone's perspective is welcomed and encouraged.

 • We try to cultivate a "sports team" culture and value authenticity and tight feedback loops.

 

Responsibilities

 • You will drive planning and executing new game features.

 • You will work with designers and product managers to provide world class experiences to our players.

 •  You will mentor junior engineers and help them develop their skills.

 • You will improve code for performance, focusing on reducing load times and improving frame rates.

 • You will participate in code reviews and retrospectives and improve our code bases and processes.

 • You will participate in technical discussions that help us plan our big tech-driven features and roadmap.

 • You will write good documentation and follow coding standards.

 

Qualifications

 Technical skills

 ◦6+ years of experience in the video games industry.

 ◦ Demonstrated proficiency in C++.

 ◦ Demonstrated proficiency in 3D Math used in games.

 ◦ Experience working with player focussed cross functional teams.

 ◦ Experience working with game engines like Unity, Unreal.

 ◦ Knowledge of Android and iOS development.

 

 Soft skills

 ◦ Be open to diverse perspectives, debate your ideas and get behind the team's vision.

 ◦ Be collaborative, authentic and committed to quality.

 ◦ Be biased towards action and see things to completion.

 ◦ Be observant and nudge our teams to iterate and improve.

 

This role is Hybrid and requires You are required to be in the office during the project’s anchor days.