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Informacje ogólne

Lokalizacje: Montreal, Quebec, Canada 
  • Właściwość miejscowa: Montreal
  • Stan:
  • Kraj: Canada


Identyfikator roli
206334
Typ pracownika
Regular Employee
Studio/dział
EA Studios - Motive Montreal
Elastyczna organizacja pracy
Hybrid

Opis i wymagania

Jesteśmy globalnym zespołem twórców, scenarzystów, technologów, inicjatorów doświadczeń, innowatorów i wielu innych ekspertów. Wierzymy, że niesamowite gry i doświadczenia zaczynają się od zespołów, które są równie zróżnicowane jak gracze i społeczności, którym służymy. W Electronic Arts jedynym ograniczeniem jest wyobraźnia.

"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will help make the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.


As an AI Programmer you will work closely with designers, animators and other programmers to develop AI systems, tools and behaviors to bring the gameplay experience to life in our Iron Man game using Unreal Engine 5.

What the AI Programmer will do at Motive:

  • Develop core AI technologies and develop behaviors as part of multi disciplinary team

  • Collaborate closely with the designers to advance the games AI vision

  • Work with partner teams to co-develop and adopt new AI technology

  • Participate in code and design reviews

  • Work closely with QA and technical leadership to ensure the stability and accuracy of game systems by identifying, communicating, and resolving defects

Who You Are:

  • B.S. (or higher) degree in Computer Science or equivalent

  • 5+ years of professional C/C++ experience

  • Solid understanding of 3D math

  • Experience shipping at least one AAA title with a significant AI contribution

  • Familiarity with advanced game engines like Unreal, Unity and others

  • Experience working on modern console platforms and PC with at least one shipped title

  • Passion for both developing and playing games