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Descriere și cerințe
Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect – all powered by the Foundational Technology team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.
Our values: We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity and fostering an inclusive team where every idea is valued and heard.
With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.
We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.
The Role: The Live Service Design Director will be responsible for both live service tuning and quality of life improvements, specializing in engagement and retention based on both telemetry and player sentiment. This role will set the standard of quality for the live service deliverables for our players. The Design Director will report to the Design Line Director. You will be hybrid or onsite in the Vancouver - Great Northern Way studio.
What You'll Do:
Prioritize the needs of feature development, live service quality of life improvements, and critical issues with seasonal stakeholders and craft leadership
Ensure feature designs around player engagement and all requirements meet quality targets and are aligned with seasonal themes
Evaluate data and player sentiment, and align with team members to identify tuning and balance improvements
Inspire and mentor designers on the team in the pursuit of creative designs implemented to the highest quality
Provide and solicit feedback from all stakeholders and team members in a graceful, constructive manner, with suggestions and solutions for improvement to both process and project
Be accountable for the project quality targets and the results achieved
What We Are Looking For:
5+ years of experience leading game teams and defining design direction in a live service environment
Experience developing FPS or multiplayer games
Understanding of mass-market appeal and the ability to innovate within it