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Descriere și cerințe
Just 13 miles south of Manchester and a 15-minute train journey, is the attractive market town of Wilmslow. Here, among the boutique shops, independent cafes, and bars, is the stunning Playdemic studio. Acquired by EA in 2021, Playdemic is home to the top 10-grossing, BAFTA-winning mobile smash, Golf Clash. Having opened at the beginning of 2020, our award-winning, bespoke studio space offers conventional desk space, indulgent breakout areas, meeting rooms, and alternative workspaces. The office has been designed to create an environment that encourages and allows our team to do their very best work.
The Golf Clash Team is seeking an experienced Software Engineer with a primary background in Server Programming to develop features and technology across our online systems. You'll architect and deliver scalable backend features for a live mobile title, own and evolve our CI/CD and deployment infrastructure, and partner with design, production, client, QA and CS to ship high-quality features safely and at pace.
This role is located at our Wilmslow-based office, working in a hybrid capacity, including 3 days in office.
Responsibilities
Develop software features end-to-end.
Architect and improve core online systems (game server, multiplayer engine, session and player-data services) for reliability, performance and cost at scale.
Contribute to selected initiatives to ensure a stable experience for our players (e.g., server evaluation/prototyping, infrastructure improvements, technical debt reduction).
Review and break down pre-production features, shaping architecture and sequencing to de-risk delivery across client, backend and infrastructure
Create and maintain dev/prod/QA environments that mirror live, allowing smooth testing and predictable releases.
Production deployments and stable GitLab fork merge request approvals, ensuring high-quality standards for code, test coverage and observability before integration.
Out-of-hours support / incident response, leading mitigation and post-mortems to minimise player impact and improve MTTR.
Contribute to maintaining our application services, databases, and caches (e.g., DynamoDB, SQL variants, and Redis).
Build and maintain web-based tools to empower QA and Customer Support.
Contribute to the evaluation and improvement of internal processes and systems (branching strategy, code review quality, testing frameworks, release practices, on-call health).
Must Haves
Server-side engineering in C#/.NET (e.g., ASP.NET, Web APIs) with production experience in live, large-scale systems.
Experienced with databases (SQL and NoSQL) and caching (e.g., Redis): schema design, query optimisation, data migrations, and operational best practices.
Hands-on with CI/CD (Jenkins/GitLab), version control (Git/GitLab flows), infrastructure and hosting (on-prem and/or AWS), and observability (logs/metrics/tracing) for live services.
Track record designing for performance, scalability, reliability and security, including load/perf profiling and budget setting.
Ability to plan and deliver complex features; experienced at risk/dependency management, estimation and sequencing.
Test discipline: unit/integration/system testing, test strategy for domains you own, and test automation to protect critical paths.
Calm, structured approach to live incidents, leading mitigation, root-cause analysis and improvements.