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Informații generale

Locații: Guildford, Surrey, United Kingdom 
ID rol
214170
Tip muncitor
Temporary - with Benefits (EU & Malaysia)
Studio/Departament
EA Studios - Criterion Games
Aranjament flexibil de lucru
Hybrid

Descriere și cerințe

Electronic Arts creează experiențe de divertisment de următorul nivel, care inspiră jucătorii și fanii din întreaga lume. Aici, toată lumea face parte din poveste. Face parte dintr-o comunitate care stabilește legături în întreaga lume. Un loc în care creativitatea prosperă, sunt încurajate noi perspective, iar ideile sunt importante. O echipă în care toată lumea face jocul posibil.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.


Criterion

At Criterion Games we cherish our rich, award-winning, history of crafting quality games with joy and passion. You’ll find us playing, creating, breathing, and talking games. As we look to the future, we're excited to continue innovating and being part of building the future of Battlefield.

We believe that healthy and engaged teams are the key to building great games, so we place enormous value on collaboration, fresh ideas, and diverse perspectives. Criterion is a place where you can unleash your creativity and be part of something extraordinary. Your unique input is welcome here!

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.



Role Overview

We are seeking an experienced Lead Narrative Designer to join the Battlefield team on a fixed-term basis to provide maternity leave cover. In this role, you will partner closely with cross-discipline teams to drive the implementation and delivery of narrative content, ensuring a cohesive, immersive player experience that aligns with Battlefield’s tone, lore, and gameplay pillars.

Key Responsibilities

Narrative Leadership
Define, champion, and uphold the narrative vision, tone, and storytelling goals across the game. Lead and mentor a small team of narrative designers, providing clear direction, feedback, and support to maintain consistency and high-quality standards across all narrative content.

Narrative Systems Design
Design, prototype, and iterate on narrative systems, including dialogue frameworks, branching logic, environmental storytelling, in-world messaging, and interactive narrative moments. Ensure seamless integration of narrative with gameplay systems, UI, and player progression.

Dialogue Implementation
Own the end-to-end implementation of dialogue content within the game engine. This includes structuring conversations, setting up branching flows and conditions, integrating VO assets, and implementing triggers, volumes, and state-driven logic. Collaborate with audio and cinematic teams to ensure performances are correctly hooked up, timed, and contextually responsive to gameplay. Maintain clarity, scalability, and performance of dialogue systems across single-player and multiplayer contexts where applicable.

Cross-Discipline Collaboration
Work closely with level design, gameplay, art, audio, and cinematic teams to embed narrative meaningfully into all aspects of the player experience. Advocate for narrative needs during development and ensure storytelling opportunities are maximised without compromising gameplay.

Documentation & Communication
Create and maintain clear, detailed narrative documentation, including system designs, implementation workflows, VO pipelines, and Confluence pages. Communicate narrative intent effectively across disciplines to ensure alignment and efficient execution.

Iteration & Feedback
Continuously refine narrative content based on playtests, team feedback, and production needs. Conduct regular reviews to ensure narrative cohesion, pacing, and emotional impact throughout development milestones.

Planning & Delivery
Manage narrative priorities and workload, ensuring timely delivery of assets in line with project milestones. Identify risks, dependencies, and opportunities, and communicate progress clearly to project leadership.

Experience & Qualifications

  • 5+ years of experience in Narrative Design, with at least 1–2 shipped AAA titles in a Senior or Lead capacity (FPS/action experience preferred)
  • Strong understanding of interactive storytelling, narrative structure, and character development
  • Hands-on experience implementing narrative content in game engines (e.g. Unreal, Unity, Frostbite)
  • Familiarity with production tools and pipelines (e.g. Jira, Confluence, Perforce)
  • Experience designing and implementing branching dialogue and narrative systems
  • Proven leadership and mentorship skills, with the ability to guide and develop others
  • Excellent written and verbal communication skills
  • Ability to work both independently and collaboratively in a fast-paced, iterative environment
  • Passion for military action storytelling and familiarity with the Battlefield franchise




About Electronic Arts
Ne mândrim cu un portofoliu vast de jocuri și experiențe, locații din întreaga lume și oportunități la toate nivelurile EA. Prețuim adaptabilitatea, reziliența, creativitatea și curiozitatea. De la conducerea care îți scoate la în evidență potențialul, până la crearea spațiului pentru învățare și experimentare, noi te abilităm să faci o treabă extraordinară și să urmărești oportunități de dezvoltare.

Adoptăm o abordare holistică a programelor noastre de beneficii, punând accentul pe starea de bine fizică, emoțională, financiară, profesională și comunitară, pentru a susține o viață echilibrată. Pachetele noastre sunt personalizate astfel încât să satisfacă nevoile locale și pot include asistență medicală, sprijin pentru o bună sănătate mintală, economii pentru pensie, timp liber plătit, concedii familiale, jocuri gratuite și multe altele. Cultivăm medii în care echipele noastre pot întotdeauna să dea tot ce au mai bun în activitățile lor.

Electronic Arts este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, ascendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată prin lege. De asemenea, vom lua în considerare și candidații calificați pentru angajare cu cazier judiciar, în conformitate cu legislația aplicabilă. De asemenea, EA asigură locuri de muncă pentru persoanele cu dizabilități calificate, conform legislației aplicabile.